view docs/html/eventstructures.html @ 4:4f6c5f021323

Date: Thu, 26 Apr 2001 10:46:23 +0200 From: Alexander Pipelka <pipelka@bms-austria.com> Subject: SDL ELO driver bugfix Hi Sam! We noticed that the ELO serial touchscreen controller is quite sensitive in terms of correct protocol handling. The current implementation cause some controllers to hangup after some time (> 24h). I think the attached patch should fix this (I ran my device more than 3 days without any hangups).
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:54:56 +0000
parents 74212992fb08
children 55f1f1b3e27d
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><DT
><A
HREF="sdlevent.html"
>SDL_Event</A
> &#8212; General event structure</DT
><DT
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HREF="sdlactiveevent.html"
>SDL_ActiveEvent</A
> &#8212; Application visibility event structure</DT
><DT
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>SDL_KeyboardEvent</A
> &#8212; Keyboard event structure</DT
><DT
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>SDL_MouseMotionEvent</A
> &#8212; Mouse motion event structure</DT
><DT
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>SDL_MouseButtonEvent</A
> &#8212; Mouse button event structure</DT
><DT
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>SDL_JoyAxisEvent</A
> &#8212; Joystick axis motion event structure</DT
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>SDL_JoyButtonEvent</A
> &#8212; Joystick button event structure</DT
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>SDL_JoyHatEvent</A
> &#8212; Joystick hat position change event structure</DT
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>SDL_JoyBallEvent</A
> &#8212; Joystick trackball motion event structure</DT
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> &#8212; Window resize event structure</DT
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>SDL_SysWMEvent</A
> &#8212; Platform-dependent window manager event.</DT
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>SDL_UserEvent</A
> &#8212; A user-defined event type</DT
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>SDL_QuitEvent</A
> &#8212; Quit requested event</DT
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>SDL_keysym</A
> &#8212; Keysym structure</DT
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