Mercurial > sdl-ios-xcode
view CREDITS @ 4:4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
From: Alexander Pipelka <pipelka@bms-austria.com>
Subject: SDL ELO driver bugfix
Hi Sam!
We noticed that the ELO serial touchscreen controller is quite sensitive
in terms of correct protocol handling.
The current implementation cause some controllers to hangup after some
time (> 24h).
I think the attached patch should fix this (I ran my device more than 3
days without any hangups).
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 26 Apr 2001 16:54:56 +0000 |
parents | 74212992fb08 |
children | 9841293e9e86 |
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Simple DirectMedia Layer CREDITS Thanks to everyone who made this possible, including: * Cliff Matthews, for giving me a reason to start this project. :) -- Executor rocks! *grin* * Scott Call, for making a home for SDL on the 'Net, Thanks! :) * Michael Samuel and Loki Entertainment Software, for the SDL mailing list * Patrick Trainor and Jim Boucher, for the QNX Neutrino port * Gabriele Greco, for the Amiga port * Stan Shebs, for the initial MacOS X port * Carsten Griwodz for the AIX port * Mattias Engdegerd, for help with the Solaris port and lots of other code * Kent B Mein, for a place to do the IRIX port * Ash, for a place to do the OSF/1 Alpha port * David Sowsy, for help with the BeOS port * Max Watson, Matt Slot, and Kyle for help with the MacOS port * Jon Taylor for the GGI front-end * Paulus Esterhazy, for the Visual C++ testing and libraries * Brenda Tantzen, for Metrowerks CodeWarrior on MacOS * Chris Nentwich, for the Hermes assembly blitters * Michael Vance and Jim Kutter for the X11 OpenGL support * Peter Wiklund, for the 1998 winning SDL logo, and Arto Hamara, Steven Wong, and Kent Mein for other logo entries. * Stephane Peter, for the AAlib front-end and multi-threaded timer idea. And a big hand to everyone else who gave me appreciation, advice, and suggestions, especially the good folks on the SDL mailing list. THANKS! :) -- Sam Lantinga <slouken@libsdl.org>