Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nxmodes_c.h @ 757:4f46fee887fe
Date: Sun, 14 Dec 2003 15:16:12 +0100
From: Stephane Marchesin
Subject: Re: [SDL] compile problem with sdl <-> alsa
The attathced patch does the trick (although there will have to be code
changes when the alsa 0.9 api get deprecated).
On a side-note, the good news is that using alsa 1.0.0rc1 solves the
previous issues I had with my ac97 via sound chipset.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 16 Dec 2003 13:16:50 +0000 |
parents | 26dafefeebb2 |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga Copyright (C) 2001 Hsieh-Fu Tsai This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org Hsieh-Fu Tsai clare@setabox.com */ #include "SDL_nxvideo.h" #include <SDL.h> extern SDL_Rect ** NX_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags) ; extern void NX_FreeVideoModes (_THIS) ; extern int NX_EnterFullScreen (_THIS) ; extern int NX_LeaveFullScreen (_THIS) ;