Mercurial > sdl-ios-xcode
view CREDITS @ 757:4f46fee887fe
Date: Sun, 14 Dec 2003 15:16:12 +0100
From: Stephane Marchesin
Subject: Re: [SDL] compile problem with sdl <-> alsa
The attathced patch does the trick (although there will have to be code
changes when the alsa 0.9 api get deprecated).
On a side-note, the good news is that using alsa 1.0.0rc1 solves the
previous issues I had with my ac97 via sound chipset.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 16 Dec 2003 13:16:50 +0000 |
parents | 877b992f2d0c |
children | b10aeac509ea |
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Simple DirectMedia Layer CREDITS Thanks to everyone who made this possible, including: * Cliff Matthews, for giving me a reason to start this project. :) -- Executor rocks! *grin* * Scott Call, for making a home for SDL on the 'Net... Thanks! :) * The Linux Fund, C Magazine, and Gareth Noyce for financial contributions * Gaëtan de Menten for writing the PHP and SQL behind the SDL website * Martin Donlon for his work on the SDL Documentation Project * Ryan Gordon for helping everybody out and keeping the dream alive. :) * Mattias Engdegård, for help with the Solaris port and lots of other help * Max Watson, Matt Slot, and Kyle for help with the MacOS Classic port * Stan Shebs, for the initial MacOS X port * Max Horn and Darrell Walisser for unflagging work on the MacOS X port * Patrick Trainor, Jim Boucher, and Mike Gorchak for the QNX Neutrino port * Carsten Griwodz for the AIX port * Gabriele Greco, for the Amiga port * Patrice Mandin, for the Atari port * Hannu Viitala for the EPOC port * Peter Valchev for nagging me about the OpenBSD port until I got it right. :) * Kent B Mein, for a place to do the IRIX port * Ash, for a place to do the OSF/1 Alpha port * David Sowsy, for help with the BeOS port * Eugenia Loli, for endless work on porting SDL games to BeOS * Jon Taylor for the GGI front-end * Paulus Esterhazy, for the Visual C++ testing and libraries * Brenda Tantzen, for Metrowerks CodeWarrior on MacOS * Chris Nentwich, for the Hermes assembly blitters * Michael Vance and Jim Kutter for the X11 OpenGL support * Stephane Peter, for the AAlib front-end and multi-threaded timer idea. * Jon Atkins for great SDL_net and SDL_mixer documentation * Peter Wiklund, for the 1998 winning SDL logo, and Arto Hamara, Steven Wong, and Kent Mein for other logo entries. * Everybody at Loki Software, Inc. for their great contributions! And a big hand to everyone else who gave me appreciation, advice, and suggestions, especially the good folks on the SDL mailing list. THANKS! :) -- Sam Lantinga <slouken@libsdl.org>