view docs/man3/SDL_WM_ToggleFullScreen.3 @ 4337:4eb6b4be1dbc SDL-1.2

Fixed bug #728 I am using a headset on my monitor as primary sound output device. From time to time it happens that I switch off my monitor when I leave my computer and switch it on when I come back. When doing so while wesnoth is running I get no sound back when I switch on my monitor. There is probably good reason for that. Therefore I wanted to exit and restart wesnoth. Unfortunately, wesnoth always hangs in this situation. It looks like wesnoth can not be exited when the primary sound device vanished. I created a backtrace of this situation (please see attachment).
author Sam Lantinga <slouken@libsdl.org>
date Thu, 15 Oct 2009 02:52:11 +0000
parents 1238da4a7112
children
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.TH "SDL_WM_ToggleFullScreen" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_WM_ToggleFullScreen \- Toggles fullscreen mode
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_WM_ToggleFullScreen\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
Toggles the application between windowed and fullscreen mode, if supported\&. (X11 is the only target currently supported, BeOS support is experimental)\&.
.SH "RETURN VALUE"
.PP
Returns \fB0\fR on failure or \fB1\fR on success\&.
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02