Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetGammaRamp.3 @ 4337:4eb6b4be1dbc SDL-1.2
Fixed bug #728
I am using a headset on my monitor as primary sound output device. From time to
time it happens that I switch off my monitor when I leave my computer and
switch it on when I come back.
When doing so while wesnoth is running I get no sound back when I switch on my
monitor. There is probably good reason for that. Therefore I wanted to exit and
restart wesnoth. Unfortunately, wesnoth always hangs in this situation. It
looks like wesnoth can not be exited when the primary sound device vanished.
I created a backtrace of this situation (please see attachment).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 15 Oct 2009 02:52:11 +0000 |
parents | 1238da4a7112 |
children |
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.TH "SDL_GetGammaRamp" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetGammaRamp \- Gets the color gamma lookup tables for the display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_GetGammaRamp\fP\fR(\fBUint16 *redtable, Uint16 *greentable, Uint16 *bluetable\fR); .SH "DESCRIPTION" .PP Gets the gamma translation lookup tables currently used by the display\&. Each table is an array of 256 Uint16 values\&. .PP Not all display hardware is able to change gamma\&. .SH "RETURN VALUE" .PP Returns -1 on error\&. .SH "SEE ALSO" .PP \fISDL_SetGamma\fR \fISDL_SetGammaRamp\fR .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01