view docs/man3/SDL_MapRGBA.3 @ 4107:4e3b250c950e SDL-1.2

Erik Heckers fixed bug #493 Searching the installed man pages for SDL functions fails, e.g. man -k SDL_ |grep Video After investigating this I found that "makewhatis", the tool that generates the "whatis" database, reads the SDL_* man pages, but doesn't produce entries in the "whatis" database for the SDL_* man pages. After some more debugging I found the reason is a missing space. After editing SDL_Init.3(.gz) and replacing SDL_Init\- Initializes SDL with SDL_Init \- Initializes SDL everything works fine. After running "makewhatis" I can successfully do a man -k SDL_ and SDL_Init is listed in the output.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 29 Dec 2007 02:34:53 +0000
parents e5bc29de3f0a
children 1238da4a7112
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.TH "SDL_MapRGBA" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_MapRGBA \- Map a RGBA color value to a pixel format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBUint32 \fBSDL_MapRGBA\fP\fR(\fBSDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b, Uint8 a\fR);
.SH "DESCRIPTION"
.PP
Maps the RGBA color value to the specified pixel format and returns the pixel value as a 32-bit int\&.
.PP
If the format has a palette (8-bit) the index of the closest matching color in the palette will be returned\&.
.PP
If the specified pixel format has no alpha component the alpha value will be ignored (as it will be in formats with a palette)\&.
.SH "RETURN VALUE"
.PP
A pixel value best approximating the given RGBA color value for a given pixel format\&. If the pixel format bpp (color depth) is less than 32-bpp then the unused upper bits of the return value can safely be ignored (e\&.g\&., with a 16-bpp format the return value can be assigned to a \fBUint16\fP, and similarly a \fBUint8\fP for an 8-bpp format)\&.
.SH "SEE ALSO"
.PP
\fISDL_GetRGB\fR, \fISDL_GetRGBA\fR, \fISDL_MapRGB\fR, \fISDL_PixelFormat\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01