Mercurial > sdl-ios-xcode
view docs/man3/SDL_GL_SetAttribute.3 @ 4107:4e3b250c950e SDL-1.2
Erik Heckers fixed bug #493
Searching the installed man pages for SDL functions fails, e.g.
man -k SDL_ |grep Video
After investigating this I found that "makewhatis", the tool that generates
the "whatis" database, reads the SDL_* man pages, but doesn't produce
entries in the "whatis" database for the SDL_* man pages.
After some more debugging I found the reason is a missing space.
After editing SDL_Init.3(.gz) and replacing
SDL_Init\- Initializes SDL
with
SDL_Init \- Initializes SDL
everything works fine.
After running "makewhatis" I can successfully do a
man -k SDL_
and SDL_Init is listed in the output.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 29 Dec 2007 02:34:53 +0000 |
parents | e5bc29de3f0a |
children | 1238da4a7112 |
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.TH "SDL_GL_SetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GL_SetAttribute \- Set a special SDL/OpenGL attribute .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_GL_SetAttribute\fP\fR(\fBSDL_GLattr attr, int value\fR); .SH "DESCRIPTION" .PP Sets the OpenGL \fIattribute\fR \fBattr\fR to \fBvalue\fR\&. The attributes you set don\&'t take effect until after a call to \fI\fBSDL_SetVideoMode\fP\fR\&. You should use \fI\fBSDL_GL_GetAttribute\fP\fR to check the values after a \fBSDL_SetVideoMode\fP call\&. .SH "RETURN VALUE" .PP Returns \fB0\fR on success, or \fB-1\fR on error\&. .SH "EXAMPLE" .PP .nf \f(CWSDL_GL_SetAttribute( SDL_GL_RED_SIZE, 5 ); SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 5 ); SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 5 ); SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 ); SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); if ( (screen=SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL )) == NULL ) { fprintf(stderr, "Couldn\&'t set GL mode: %s ", SDL_GetError()); SDL_Quit(); return; }\fR .fi .PP .PP .RS \fBNote: .PP The \fBSDL_DOUBLEBUF\fP flag is not required to enable double buffering when setting an OpenGL video mode\&. Double buffering is enabled or disabled using the SDL_GL_DOUBLEBUFFER attribute\&. .RE .SH "SEE ALSO" .PP \fI\fBSDL_GL_GetAttribute\fP\fR, \fIGL Attributes\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01