Mercurial > sdl-ios-xcode
view src/audio/amigaos/SDL_ahiaudio.c @ 1668:4da1ee79c9af SDL-1.3
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Allow access to a raw mixing buffer (for AmigaOS) */ #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "SDL_ahiaudio.h" /* Audio driver functions */ static int AHI_OpenAudio(_THIS, SDL_AudioSpec * spec); static void AHI_WaitAudio(_THIS); static void AHI_PlayAudio(_THIS); static Uint8 *AHI_GetAudioBuf(_THIS); static void AHI_CloseAudio(_THIS); #ifndef __SASC #define mymalloc(x) AllocVec(x,MEMF_PUBLIC) #define myfree FreeVec #else #define mymalloc malloc #define myfree free #endif /* Audio driver bootstrap functions */ static int Audio_Available(void) { int ok = 0; struct MsgPort *p; struct AHIRequest *req; if (p = CreateMsgPort()) { if (req = (struct AHIRequest *) CreateIORequest(p, sizeof(struct AHIRequest))) { req->ahir_Version = 4; if (!OpenDevice(AHINAME, 0, (struct IORequest *) req, NULL)) { D(bug("AHI available.\n")); ok = 1; CloseDevice((struct IORequest *) req); } DeleteIORequest((struct IORequest *) req); } DeleteMsgPort(p); } D(if (!ok) bug("AHI not available\n")); return ok; } static void Audio_DeleteDevice(SDL_AudioDevice * device) { SDL_free(device->hidden); SDL_free(device); } static SDL_AudioDevice * Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; #ifndef NO_AMIGADEBUG D(bug("AHI created...\n")); #endif /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); if (this) { SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); } if ((this == NULL) || (this->hidden == NULL)) { SDL_OutOfMemory(); if (this) { SDL_free(this); } return (0); } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = AHI_OpenAudio; this->WaitAudio = AHI_WaitAudio; this->PlayAudio = AHI_PlayAudio; this->GetAudioBuf = AHI_GetAudioBuf; this->CloseAudio = AHI_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap AHI_bootstrap = { "AHI", Audio_Available, Audio_CreateDevice }; void static AHI_WaitAudio(_THIS) { if (!CheckIO((struct IORequest *) audio_req[current_buffer])) { WaitIO((struct IORequest *) audio_req[current_buffer]); // AbortIO((struct IORequest *)audio_req[current_buffer]); } } static void AHI_PlayAudio(_THIS) { if (playing > 1) WaitIO((struct IORequest *) audio_req[current_buffer]); /* Write the audio data out */ audio_req[current_buffer]->ahir_Std.io_Message.mn_Node.ln_Pri = 60; audio_req[current_buffer]->ahir_Std.io_Data = mixbuf[current_buffer]; audio_req[current_buffer]->ahir_Std.io_Length = this->hidden->size; audio_req[current_buffer]->ahir_Std.io_Offset = 0; audio_req[current_buffer]->ahir_Std.io_Command = CMD_WRITE; audio_req[current_buffer]->ahir_Frequency = this->hidden->freq; audio_req[current_buffer]->ahir_Volume = 0x10000; audio_req[current_buffer]->ahir_Type = this->hidden->type; audio_req[current_buffer]->ahir_Position = 0x8000; audio_req[current_buffer]->ahir_Link = (playing > 0 ? audio_req[current_buffer ^ 1] : NULL); SendIO((struct IORequest *) audio_req[current_buffer]); current_buffer ^= 1; playing++; } static Uint8 * AHI_GetAudioBuf(_THIS) { return (mixbuf[current_buffer]); } static void AHI_CloseAudio(_THIS) { D(bug("Closing audio...\n")); playing = 0; if (audio_req[0]) { if (audio_req[1]) { D(bug("Break req[1]...\n")); AbortIO((struct IORequest *) audio_req[1]); WaitIO((struct IORequest *) audio_req[1]); } D(bug("Break req[0]...\n")); AbortIO((struct IORequest *) audio_req[0]); WaitIO((struct IORequest *) audio_req[0]); if (audio_req[1]) { D(bug("Break AGAIN req[1]...\n")); AbortIO((struct IORequest *) audio_req[1]); WaitIO((struct IORequest *) audio_req[1]); } // Double abort to be sure to break the dbuffering process. SDL_Delay(200); D(bug("Reqs breaked, closing device...\n")); CloseDevice((struct IORequest *) audio_req[0]); D(bug("Device closed, freeing memory...\n")); myfree(audio_req[1]); D(bug("Memory freed, deleting IOReq...\n")); DeleteIORequest((struct IORequest *) audio_req[0]); audio_req[0] = audio_req[1] = NULL; } D(bug("Freeing mixbuf[0]...\n")); if (mixbuf[0] != NULL) { myfree(mixbuf[0]); // SDL_FreeAudioMem(mixbuf[0]); mixbuf[0] = NULL; } D(bug("Freeing mixbuf[1]...\n")); if (mixbuf[1] != NULL) { myfree(mixbuf[1]); // SDL_FreeAudioMem(mixbuf[1]); mixbuf[1] = NULL; } D(bug("Freeing audio_port...\n")); if (audio_port != NULL) { DeleteMsgPort(audio_port); audio_port = NULL; } D(bug("...done!\n")); } static int AHI_OpenAudio(_THIS, SDL_AudioSpec * spec) { // int width; D(bug("AHI opening...\n")); /* Determine the audio parameters from the AudioSpec */ switch (spec->format & 0xFF) { case 8: { /* Signed 8 bit audio data */ D(bug("Samples a 8 bit...\n")); spec->format = AUDIO_S8; this->hidden->bytespersample = 1; if (spec->channels < 2) this->hidden->type = AHIST_M8S; else this->hidden->type = AHIST_S8S; } break; case 16: { /* Signed 16 bit audio data */ D(bug("Samples a 16 bit...\n")); spec->format = AUDIO_S16MSB; this->hidden->bytespersample = 2; if (spec->channels < 2) this->hidden->type = AHIST_M16S; else this->hidden->type = AHIST_S16S; } break; default: { SDL_SetError("Unsupported audio format"); return (-1); } } if (spec->channels != 1 && spec->channels != 2) { D(bug("Wrong channel number!\n")); SDL_SetError("Channel number non supported"); return -1; } D(bug("Before CalculateAudioSpec\n")); /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(spec); D(bug("Before CreateMsgPort\n")); if (!(audio_port = CreateMsgPort())) { SDL_SetError("Unable to create a MsgPort"); return -1; } D(bug("Before CreateIORequest\n")); if (! (audio_req[0] = (struct AHIRequest *) CreateIORequest(audio_port, sizeof(struct AHIRequest)))) { SDL_SetError("Unable to create an AHIRequest"); DeleteMsgPort(audio_port); return -1; } audio_req[0]->ahir_Version = 4; if (OpenDevice(AHINAME, 0, (struct IORequest *) audio_req[0], NULL)) { SDL_SetError("Unable to open AHI device!\n"); DeleteIORequest((struct IORequest *) audio_req[0]); DeleteMsgPort(audio_port); return -1; } D(bug("AFTER opendevice\n")); /* Set output frequency and size */ this->hidden->freq = spec->freq; this->hidden->size = spec->size; D(bug("Before buffer allocation\n")); /* Allocate mixing buffer */ mixbuf[0] = (Uint8 *) mymalloc(spec->size); mixbuf[1] = (Uint8 *) mymalloc(spec->size); D(bug("Before audio_req allocation\n")); if (!(audio_req[1] = mymalloc(sizeof(struct AHIRequest)))) { SDL_OutOfMemory(); return (-1); } D(bug("Before audio_req memcpy\n")); SDL_memcpy(audio_req[1], audio_req[0], sizeof(struct AHIRequest)); if (mixbuf[0] == NULL || mixbuf[1] == NULL) { SDL_OutOfMemory(); return (-1); } D(bug("Before mixbuf memset\n")); SDL_memset(mixbuf[0], spec->silence, spec->size); SDL_memset(mixbuf[1], spec->silence, spec->size); current_buffer = 0; playing = 0; D(bug ("AHI opened: freq:%ld mixbuf:%lx/%lx buflen:%ld bits:%ld channels:%ld\n", spec->freq, mixbuf[0], mixbuf[1], spec->size, this->hidden->bytespersample * 8, spec->channels)); /* We're ready to rock and roll. :-) */ return (0); } /* vi: set ts=4 sw=4 expandtab: */