Mercurial > sdl-ios-xcode
view Xcode/SDL/Info-Framework.plist @ 5169:4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
The software renderer has been re-routed to use the framebuffer interface, which makes it possible to have software rendering available even on simple ports.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 15:49:37 -0800 |
parents | 9e9a2476f704 |
children |
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<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDevelopmentRegion</key> <string>English</string> <key>CFBundleExecutable</key> <string>SDL</string> <key>CFBundleGetInfoString</key> <string>http://www.libsdl.org</string> <key>CFBundleIconFile</key> <string></string> <key>CFBundleIdentifier</key> <string>SDL</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>Simple DirectMedia Layer</string> <key>CFBundlePackageType</key> <string>FMWK</string> <key>CFBundleShortVersionString</key> <string>1.2.14</string> <key>CFBundleSignature</key> <string>SDLX</string> <key>CFBundleVersion</key> <string>1.3.0</string> </dict> </plist>