Mercurial > sdl-ios-xcode
view .hgignore @ 5169:4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
The software renderer has been re-routed to use the framebuffer interface, which makes it possible to have software rendering available even on simple ports.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 15:49:37 -0800 |
parents | 7b1d35d98294 |
children |
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syntax:glob aclocal.m4 autom4te* config.cache config.log config.status configure libtool Makefile sdl-config SDL.spec SDL.qpg build build-deps VisualC VisualCE # for Xcode *.orig *.swp *.tmp *.rej *~ *.o *.mode1* *.model* *.perspective* *.perspective* *.pbxuser (^|/)build($|/) .DS_Store sdl.pc include/SDL_config.h include/SDL_revision.h test/aclocal.m4 test/autom4te* test/config.cache test/config.log test/config.status test/configure test/Makefile test/SDL.dll test/stdout.txt test/stderr.txt test/checkkeys test/graywin test/loopwave test/testalpha test/testatomic test/testaudioinfo test/testbitmap test/testblitspeed test/testcdrom test/testcursor test/testdraw2 test/testdyngl test/testdyngles test/testerror test/testeyes test/testfile test/testfill test/testgamma test/testgesture test/testgl test/testgl2 test/testgles test/testhaptic test/testhread test/testiconv test/testime test/testintersections test/testjoystick test/testkeys test/testloadso test/testlock test/testmmousetablet test/testmultiaudio test/testoverlay test/testoverlay2 test/testpalette test/testplatform test/testpower test/testresample test/testsem test/testsprite test/testsprite2 test/testspriteminimal test/testtimer test/testver test/testvidinfo test/testwin test/testwm test/testwm2 test/threadwin test/torturethread test/*.exe test/*.dSYM