Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11modes.c @ 1586:4d1d3d5393b1
Patched to compile on 32-bit X11, I think.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 22 Mar 2006 08:57:37 +0000 |
parents | 3ba88cb7eb1b |
children | 34cca785be57 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Utilities for getting and setting the X display mode */ #include <stdio.h> #include "SDL_timer.h" #include "SDL_events.h" #include "../../events/SDL_events_c.h" #include "SDL_x11video.h" #include "SDL_x11wm_c.h" #include "SDL_x11modes_c.h" #include "SDL_x11image_c.h" #if SDL_VIDEO_DRIVER_X11_XINERAMA #include "../Xext/extensions/Xinerama.h" #endif #define MAX(a, b) (a > b ? a : b) #if SDL_VIDEO_DRIVER_X11_VIDMODE Bool SDL_NAME(XF86VidModeGetModeInfo)(Display *dpy, int scr, SDL_NAME(XF86VidModeModeInfo) *info) { SDL_NAME(XF86VidModeModeLine) *l = (SDL_NAME(XF86VidModeModeLine)*)((char*)info + sizeof info->dotclock); return SDL_NAME(XF86VidModeGetModeLine)(dpy, scr, (int*)&info->dotclock, l); } #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ #if SDL_VIDEO_DRIVER_X11_VIDMODE static void save_mode(_THIS) { SDL_memset(&saved_mode, 0, sizeof(saved_mode)); SDL_NAME(XF86VidModeGetModeInfo)(SDL_Display,SDL_Screen,&saved_mode); SDL_NAME(XF86VidModeGetViewPort)(SDL_Display,SDL_Screen,&saved_view.x,&saved_view.y); } #endif #if SDL_VIDEO_DRIVER_X11_VIDMODE static void restore_mode(_THIS) { SDL_NAME(XF86VidModeModeLine) mode; int unused; if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &unused, &mode) ) { if ( (saved_mode.hdisplay != mode.hdisplay) || (saved_mode.vdisplay != mode.vdisplay) ) { SDL_NAME(XF86VidModeSwitchToMode)(SDL_Display, SDL_Screen, &saved_mode); } } if ( (saved_view.x != 0) || (saved_view.y != 0) ) { SDL_NAME(XF86VidModeSetViewPort)(SDL_Display, SDL_Screen, saved_view.x, saved_view.y); } } #endif #if SDL_VIDEO_DRIVER_X11_VIDMODE static int cmpmodes(const void *va, const void *vb) { const SDL_NAME(XF86VidModeModeInfo) *a = *(const SDL_NAME(XF86VidModeModeInfo)**)va; const SDL_NAME(XF86VidModeModeInfo) *b = *(const SDL_NAME(XF86VidModeModeInfo)**)vb; if ( a->hdisplay == b->hdisplay ) return b->vdisplay - a->vdisplay; else return b->hdisplay - a->hdisplay; } #endif static void get_real_resolution(_THIS, int* w, int* h); static void set_best_resolution(_THIS, int width, int height) { #if SDL_VIDEO_DRIVER_X11_VIDMODE if ( use_vidmode ) { SDL_NAME(XF86VidModeModeLine) mode; SDL_NAME(XF86VidModeModeInfo) **modes; int i; int best_width = 0, best_height = 0; int nmodes; if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &i, &mode) && SDL_NAME(XF86VidModeGetAllModeLines)(SDL_Display,SDL_Screen,&nmodes,&modes)){ #ifdef XFREE86_DEBUG printf("Available modes (unsorted):\n"); for ( i = 0; i < nmodes; ++i ) { printf("Mode %d: %d x %d @ %d\n", i, modes[i]->hdisplay, modes[i]->vdisplay, 1000 * modes[i]->dotclock / (modes[i]->htotal * modes[i]->vtotal) ); } #endif for ( i = 0; i < nmodes ; i++ ) { if ( (modes[i]->hdisplay == width) && (modes[i]->vdisplay == height) ) goto match; } qsort(modes, nmodes, sizeof *modes, cmpmodes); for ( i = nmodes-1; i > 0 ; i-- ) { if ( ! best_width ) { if ( (modes[i]->hdisplay >= width) && (modes[i]->vdisplay >= height) ) { best_width = modes[i]->hdisplay; best_height = modes[i]->vdisplay; } } else { if ( (modes[i]->hdisplay != best_width) || (modes[i]->vdisplay != best_height) ) { i++; break; } } } match: if ( (modes[i]->hdisplay != mode.hdisplay) || (modes[i]->vdisplay != mode.vdisplay) ) { SDL_NAME(XF86VidModeSwitchToMode)(SDL_Display, SDL_Screen, modes[i]); } XFree(modes); } } #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ /* XiG */ #if SDL_VIDEO_DRIVER_X11_XME #ifdef XIG_DEBUG fprintf(stderr, "XME: set_best_resolution(): w = %d, h = %d\n", width, height); #endif if ( SDL_modelist ) { int i; for ( i=0; SDL_modelist[i]; ++i ) { if ( (SDL_modelist[i]->w >= width) && (SDL_modelist[i]->h >= height) ) { break; } } if ( SDL_modelist[i] ) { /* found one, lets try it */ int w, h; /* check current mode so we can avoid uneccessary mode changes */ get_real_resolution(this, &w, &h); if ( (SDL_modelist[i]->w != w) || (SDL_modelist[i]->h != h) ) { # ifdef XIG_DEBUG fprintf(stderr, "XME: set_best_resolution: " "XiGMiscChangeResolution: %d %d\n", SDL_modelist[s]->w, SDL_modelist[s]->h); # endif XiGMiscChangeResolution(SDL_Display, SDL_Screen, 0, /* view */ SDL_modelist[i]->w, SDL_modelist[i]->h, 0); XSync(SDL_Display, False); } } } #endif /* SDL_VIDEO_DRIVER_X11_XME */ } static void get_real_resolution(_THIS, int* w, int* h) { #if SDL_VIDEO_DRIVER_X11_VIDMODE if ( use_vidmode ) { SDL_NAME(XF86VidModeModeLine) mode; int unused; if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &unused, &mode) ) { *w = mode.hdisplay; *h = mode.vdisplay; return; } } #endif #if SDL_VIDEO_DRIVER_X11_XME if ( use_xme ) { int ractive; XiGMiscResolutionInfo *modelist; XiGMiscQueryResolutions(SDL_Display, SDL_Screen, 0, /* view */ &ractive, &modelist); *w = modelist[ractive].width; *h = modelist[ractive].height; #ifdef XIG_DEBUG fprintf(stderr, "XME: get_real_resolution: w = %d h = %d\n", *w, *h); #endif XFree(modelist); return; } #endif /* XIG_XME */ *w = DisplayWidth(SDL_Display, SDL_Screen); *h = DisplayHeight(SDL_Display, SDL_Screen); } /* Called after mapping a window - waits until the window is mapped */ void X11_WaitMapped(_THIS, Window win) { XEvent event; do { XMaskEvent(SDL_Display, StructureNotifyMask, &event); } while ( (event.type != MapNotify) || (event.xmap.event != win) ); } /* Called after unmapping a window - waits until the window is unmapped */ void X11_WaitUnmapped(_THIS, Window win) { XEvent event; do { XMaskEvent(SDL_Display, StructureNotifyMask, &event); } while ( (event.type != UnmapNotify) || (event.xunmap.event != win) ); } static void move_cursor_to(_THIS, int x, int y) { XWarpPointer(SDL_Display, None, SDL_Root, 0, 0, 0, 0, x, y); } static int add_visual(_THIS, int depth, int class) { XVisualInfo vi; if(XMatchVisualInfo(SDL_Display, SDL_Screen, depth, class, &vi)) { int n = this->hidden->nvisuals; this->hidden->visuals[n].depth = vi.depth; this->hidden->visuals[n].visual = vi.visual; this->hidden->nvisuals++; } return(this->hidden->nvisuals); } static int add_visual_byid(_THIS, const char *visual_id) { XVisualInfo *vi, template; int nvis; if ( visual_id ) { SDL_memset(&template, 0, (sizeof template)); template.visualid = SDL_strtol(visual_id, NULL, 0); vi = XGetVisualInfo(SDL_Display, VisualIDMask, &template, &nvis); if ( vi ) { int n = this->hidden->nvisuals; this->hidden->visuals[n].depth = vi->depth; this->hidden->visuals[n].visual = vi->visual; this->hidden->nvisuals++; XFree(vi); } } return(this->hidden->nvisuals); } /* Global for the error handler */ int vm_event, vm_error = -1; int X11_GetVideoModes(_THIS) { #if SDL_VIDEO_DRIVER_X11_VIDMODE int buggy_X11; int vm_major, vm_minor; int nmodes; SDL_NAME(XF86VidModeModeInfo) **modes; #endif #if SDL_VIDEO_DRIVER_X11_XME int xme_major, xme_minor; int ractive, nummodes; XiGMiscResolutionInfo *modelist; #endif int i, n; int screen_w; int screen_h; vm_error = -1; use_vidmode = 0; screen_w = DisplayWidth(SDL_Display, SDL_Screen); screen_h = DisplayHeight(SDL_Display, SDL_Screen); #if SDL_VIDEO_DRIVER_X11_VIDMODE /* Metro-X 4.3.0 and earlier has a broken implementation of XF86VidModeGetAllModeLines() - it hangs the client. */ buggy_X11 = 0; if ( SDL_strcmp(ServerVendor(SDL_Display), "Metro Link Incorporated") == 0 ) { FILE *metro_fp; metro_fp = fopen("/usr/X11R6/lib/X11/Metro/.version", "r"); if ( metro_fp != NULL ) { int major, minor, patch, version; major = 0; minor = 0; patch = 0; fscanf(metro_fp, "%d.%d.%d", &major, &minor, &patch); version = major*100+minor*10+patch; if ( version < 431 ) { buggy_X11 = 1; } fclose(metro_fp); } } #if 0 /* Let's try this again... hopefully X servers have improved... */ #if defined(__alpha__) || defined(__sparc64__) || defined(__powerpc__) /* The alpha, sparc64 and PPC XFree86 servers are also buggy */ buggy_X11 = 1; #endif #endif /* Enumerate the available fullscreen modes */ if ( ! buggy_X11 ) { if ( SDL_NAME(XF86VidModeQueryExtension)(SDL_Display, &vm_event, &vm_error) && SDL_NAME(XF86VidModeQueryVersion)(SDL_Display, &vm_major, &vm_minor) ) { #ifdef BROKEN_XFREE86_4001 #ifdef X_XF86VidModeGetDotClocks /* Compiled under XFree86 4.0 */ /* Earlier X servers hang when doing vidmode */ if ( vm_major < 2 ) { #ifdef XFREE86_DEBUG printf("Compiled under XFree86 4.0, server is XFree86 3.X\n"); #endif buggy_X11 = 1; } #else /* XFree86 3.X code works with XFree86 4.0 servers */; #endif /* XFree86 4.0 */ #endif /* XFree86 4.02 and newer are fixed wrt backwards compatibility */ } else { buggy_X11 = 1; } } if ( ! buggy_X11 && SDL_NAME(XF86VidModeGetAllModeLines)(SDL_Display, SDL_Screen,&nmodes,&modes) ) { #ifdef XFREE86_DEBUG printf("Available modes: (sorted)\n"); for ( i = 0; i < nmodes; ++i ) { printf("Mode %d: %d x %d @ %d\n", i, modes[i]->hdisplay, modes[i]->vdisplay, 1000 * modes[i]->dotclock / (modes[i]->htotal * modes[i]->vtotal) ); } #endif SDL_qsort(modes, nmodes, sizeof *modes, cmpmodes); SDL_modelist = (SDL_Rect **)SDL_malloc((nmodes+2)*sizeof(SDL_Rect *)); if ( SDL_modelist ) { n = 0; for ( i=0; i<nmodes; ++i ) { int w, h; /* Eliminate duplicate modes with different refresh rates */ if ( i > 0 && modes[i]->hdisplay == modes[i-1]->hdisplay && modes[i]->vdisplay == modes[i-1]->vdisplay ) { continue; } /* Check to see if we should add the screen size (Xinerama) */ w = modes[i]->hdisplay; h = modes[i]->vdisplay; if ( (screen_w * screen_h) >= (w * h) ) { if ( (screen_w != w) || (screen_h != h) ) { SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect)); if ( SDL_modelist[n] ) { SDL_modelist[n]->x = 0; SDL_modelist[n]->y = 0; SDL_modelist[n]->w = screen_w; SDL_modelist[n]->h = screen_h; ++n; } } screen_w = 0; screen_h = 0; } /* Add the size from the video mode list */ SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect)); if ( SDL_modelist[n] == NULL ) { break; } SDL_modelist[n]->x = 0; SDL_modelist[n]->y = 0; SDL_modelist[n]->w = w; SDL_modelist[n]->h = h; ++n; } SDL_modelist[n] = NULL; } XFree(modes); use_vidmode = vm_major * 100 + vm_minor; save_mode(this); } #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ /* XiG */ #if SDL_VIDEO_DRIVER_X11_XME /* first lets make sure we have the extension, and it's at least v2.0 */ if (XiGMiscQueryVersion(SDL_Display, &xme_major, &xme_minor)) { #ifdef XIG_DEBUG fprintf(stderr, "XME: XiGMiscQueryVersion: V%d.%d\n", xme_major, xme_minor); #endif /* work around a XiGMisc bogosity in our version of libXext */ if (xme_major == 0 && xme_major == 0) { /* Ideally libxme would spit this out, but the problem is that the right Query func will never be called if using the bogus libXext version. */ fprintf(stderr, "XME: If you are using Xi Graphics CDE and a Summit server, you need to\n" "XME: get the libXext update from our ftp site before fullscreen switching\n" "XME: will work. Fullscreen switching is only supported on Summit Servers\n"); } } else { /* not there. Bummer. */ xme_major = xme_minor = 0; } modelist = NULL; if (xme_major >= 2 && (nummodes = XiGMiscQueryResolutions(SDL_Display, SDL_Screen, 0, /* view */ &ractive, &modelist)) > 1) { /* then we actually have some */ int j; #ifdef XIG_DEBUG fprintf(stderr, "XME: nummodes = %d, active mode = %d\n", nummodes, ractive); #endif SDL_modelist = (SDL_Rect **)SDL_malloc((nummodes+1)*sizeof(SDL_Rect *)); /* we get the list already sorted in */ /* descending order. We'll copy it in */ /* reverse order so SDL is happy */ if (SDL_modelist) { for ( i=0, j=nummodes-1; j>=0; i++, j-- ) { if ((SDL_modelist[i] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect))) == NULL) break; #ifdef XIG_DEBUG fprintf(stderr, "XME: mode = %4d, w = %4d, h = %4d\n", i, modelist[i].width, modelist[i].height); #endif SDL_modelist[i]->x = 0; SDL_modelist[i]->y = 0; SDL_modelist[i]->w = modelist[j].width; SDL_modelist[i]->h = modelist[j].height; } SDL_modelist[i] = NULL; /* terminator */ } use_xme = 1; saved_res = modelist[ractive]; /* save the current resolution */ } else { use_xme = 0; } if ( modelist ) { XFree(modelist); } #endif /* SDL_VIDEO_DRIVER_X11_XME */ { static int depth_list[] = { 32, 24, 16, 15, 8 }; int j, np; int use_directcolor = 1; XPixmapFormatValues *pf; /* Search for the visuals in deepest-first order, so that the first will be the richest one */ if ( SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { use_directcolor = 0; } this->hidden->nvisuals = 0; if ( ! add_visual_byid(this, SDL_getenv("SDL_VIDEO_X11_VISUALID")) ) { for ( i=0; i<SDL_arraysize(depth_list); ++i ) { if ( depth_list[i] > 8 ) { if ( use_directcolor ) { add_visual(this, depth_list[i], DirectColor); } add_visual(this, depth_list[i], TrueColor); } else { add_visual(this, depth_list[i], PseudoColor); add_visual(this, depth_list[i], StaticColor); } } } if ( this->hidden->nvisuals == 0 ) { SDL_SetError("Found no sufficiently capable X11 visuals"); return -1; } /* look up the pixel quantum for each depth */ pf = XListPixmapFormats(SDL_Display, &np); for(i = 0; i < this->hidden->nvisuals; i++) { int d = this->hidden->visuals[i].depth; for(j = 0; j < np; j++) if(pf[j].depth == d) break; this->hidden->visuals[i].bpp = j < np ? pf[j].bits_per_pixel : d; } XFree(pf); } if ( SDL_modelist == NULL ) { SDL_modelist = (SDL_Rect **)SDL_malloc((1+1)*sizeof(SDL_Rect *)); if ( SDL_modelist ) { n = 0; SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect)); if ( SDL_modelist[n] ) { SDL_modelist[n]->x = 0; SDL_modelist[n]->y = 0; SDL_modelist[n]->w = screen_w; SDL_modelist[n]->h = screen_h; ++n; } SDL_modelist[n] = NULL; } } #if defined(XFREE86_DEBUG) || defined(XIG_DEBUG) if ( use_vidmode ) { printf("XFree86 VidMode is enabled\n"); } #if SDL_VIDEO_DRIVER_X11_XME if ( use_xme ) printf("Xi Graphics XME fullscreen is enabled\n"); else printf("Xi Graphics XME fullscreen is not available\n"); #endif if ( SDL_modelist ) { printf("X11 video mode list:\n"); for ( i=0; SDL_modelist[i]; ++i ) { printf("\t%dx%d\n", SDL_modelist[i]->w, SDL_modelist[i]->h); } } #endif /* XFREE86_DEBUG || XIG_DEBUG */ /* The default X/Y fullscreen offset is 0/0 */ xinerama_x = 0; xinerama_y = 0; #if SDL_VIDEO_DRIVER_X11_XINERAMA /* Query Xinerama extention */ if ( SDL_NAME(XineramaQueryExtension)(SDL_Display, &i, &i) && SDL_NAME(XineramaIsActive)(SDL_Display) ) { /* Find out which screen is the desired one */ int desired = 0; int screens; SDL_NAME(XineramaScreenInfo) *xinerama; #ifdef XINERAMA_DEBUG printf("X11 detected Xinerama:\n"); #endif #if 0 /* Apparently the vidmode extension doesn't work with Xinerama */ const char *variable = SDL_getenv("SDL_VIDEO_X11_XINERAMA_SCREEN"); if ( variable ) { desired = atoi(variable); } #endif xinerama = SDL_NAME(XineramaQueryScreens)(SDL_Display, &screens); for ( i = 0; i < screens; i++ ) { #ifdef XINERAMA_DEBUG printf("xinerama %d: %dx%d+%d+%d\n", xinerama[i].screen_number, xinerama[i].width, xinerama[i].height, xinerama[i].x_org, xinerama[i].y_org); #endif if ( xinerama[i].screen_number == desired ) { xinerama_x = xinerama[i].x_org; xinerama_y = xinerama[i].y_org; } } XFree(xinerama); } #endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */ return 0; } int X11_SupportedVisual(_THIS, SDL_PixelFormat *format) { int i; for(i = 0; i < this->hidden->nvisuals; i++) if(this->hidden->visuals[i].bpp == format->BitsPerPixel) return 1; return 0; } SDL_Rect **X11_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { if ( X11_SupportedVisual(this, format) ) { if ( flags & SDL_FULLSCREEN ) { return(SDL_modelist); } else { return((SDL_Rect **)-1); } } else { return((SDL_Rect **)0); } } void X11_FreeVideoModes(_THIS) { int i; if ( SDL_modelist ) { for ( i=0; SDL_modelist[i]; ++i ) { SDL_free(SDL_modelist[i]); } SDL_free(SDL_modelist); SDL_modelist = NULL; } } int X11_ResizeFullScreen(_THIS) { int x, y; int real_w, real_h; int screen_w; int screen_h; screen_w = DisplayWidth(SDL_Display, SDL_Screen); screen_h = DisplayHeight(SDL_Display, SDL_Screen); x = xinerama_x; y = xinerama_y; if ( currently_fullscreen ) { /* Switch resolution and cover it with the FSwindow */ move_cursor_to(this, x, y); set_best_resolution(this, window_w, window_h); move_cursor_to(this, x, y); get_real_resolution(this, &real_w, &real_h); if ( window_w > real_w ) { real_w = MAX(real_w, screen_w); } if ( window_h > real_h ) { real_h = MAX(real_h, screen_h); } XMoveResizeWindow(SDL_Display, FSwindow, x, y, real_w, real_h); move_cursor_to(this, real_w/2, real_h/2); /* Center and reparent the drawing window */ x = (real_w - window_w)/2; y = (real_h - window_h)/2; XReparentWindow(SDL_Display, SDL_Window, FSwindow, x, y); /* FIXME: move the mouse to the old relative location */ XSync(SDL_Display, True); /* Flush spurious mode change events */ } return(1); } void X11_QueueEnterFullScreen(_THIS) { switch_waiting = 0x01 | SDL_FULLSCREEN; switch_time = SDL_GetTicks() + 1500; #if 0 /* This causes a BadMatch error if the window is iconified (not needed) */ XSetInputFocus(SDL_Display, WMwindow, RevertToNone, CurrentTime); #endif } int X11_EnterFullScreen(_THIS) { int okay; #if 0 Window tmpwin, *windows; int i, nwindows; #endif int real_w, real_h; int screen_w; int screen_h; okay = 1; if ( currently_fullscreen ) { return(okay); } /* Ungrab the input so that we can move the mouse around */ X11_GrabInputNoLock(this, SDL_GRAB_OFF); /* Map the fullscreen window to blank the screen */ screen_w = DisplayWidth(SDL_Display, SDL_Screen); screen_h = DisplayHeight(SDL_Display, SDL_Screen); get_real_resolution(this, &real_w, &real_h); if ( window_w > real_w ) { real_w = MAX(real_w, screen_w); } if ( window_h > real_h ) { real_h = MAX(real_h, screen_h); } XMoveResizeWindow(SDL_Display, FSwindow, xinerama_x, xinerama_y, real_w, real_h); XMapRaised(SDL_Display, FSwindow); X11_WaitMapped(this, FSwindow); #if 0 /* This seems to break WindowMaker in focus-follows-mouse mode */ /* Make sure we got to the top of the window stack */ if ( XQueryTree(SDL_Display, SDL_Root, &tmpwin, &tmpwin, &windows, &nwindows) && windows ) { /* If not, try to put us there - if fail... oh well */ if ( windows[nwindows-1] != FSwindow ) { tmpwin = windows[nwindows-1]; for ( i=0; i<nwindows; ++i ) { if ( windows[i] == FSwindow ) { SDL_memcpy(&windows[i], &windows[i+1], (nwindows-i-1)*sizeof(windows[i])); break; } } windows[nwindows-1] = FSwindow; XRestackWindows(SDL_Display, windows, nwindows); XSync(SDL_Display, False); } XFree(windows); } #else XRaiseWindow(SDL_Display, FSwindow); #endif #if SDL_VIDEO_DRIVER_X11_VIDMODE /* Save the current video mode */ if ( use_vidmode ) { SDL_NAME(XF86VidModeLockModeSwitch)(SDL_Display, SDL_Screen, True); } #endif currently_fullscreen = 1; /* Set the new resolution */ okay = X11_ResizeFullScreen(this); if ( ! okay ) { X11_LeaveFullScreen(this); } /* Set the colormap */ if ( SDL_XColorMap ) { XInstallColormap(SDL_Display, SDL_XColorMap); } if ( okay ) X11_GrabInputNoLock(this, this->input_grab | SDL_GRAB_FULLSCREEN); /* We may need to refresh the screen at this point (no backing store) We also don't get an event, which is why we explicitly refresh. */ if ( this->screen ) { if ( this->screen->flags & SDL_OPENGL ) { SDL_PrivateExpose(); } else { X11_RefreshDisplay(this); } } return(okay); } int X11_LeaveFullScreen(_THIS) { if ( currently_fullscreen ) { XReparentWindow(SDL_Display, SDL_Window, WMwindow, 0, 0); #if SDL_VIDEO_DRIVER_X11_VIDMODE if ( use_vidmode ) { restore_mode(this); SDL_NAME(XF86VidModeLockModeSwitch)(SDL_Display, SDL_Screen, False); } #endif #if SDL_VIDEO_DRIVER_X11_XME if ( use_xme ) { int rw, rh; /* check current mode so we can avoid uneccessary mode changes */ get_real_resolution(this, &rw, &rh); if (rw != saved_res.width || rh != saved_res.height) { XiGMiscChangeResolution(SDL_Display, SDL_Screen, 0, /* view */ saved_res.width, saved_res.height, 0); XSync(SDL_Display, False); } } #endif XUnmapWindow(SDL_Display, FSwindow); X11_WaitUnmapped(this, FSwindow); XSync(SDL_Display, True); /* Flush spurious mode change events */ currently_fullscreen = 0; } /* If we get popped out of fullscreen mode for some reason, input_grab will still have the SDL_GRAB_FULLSCREEN flag set, since this is only temporary. In this case, release the grab unless the input has been explicitly grabbed. */ X11_GrabInputNoLock(this, this->input_grab & ~SDL_GRAB_FULLSCREEN); /* We may need to refresh the screen at this point (no backing store) We also don't get an event, which is why we explicitly refresh. */ if ( this->screen ) { if ( this->screen->flags & SDL_OPENGL ) { SDL_PrivateExpose(); } else { X11_RefreshDisplay(this); } } return(0); }