view src/timer/SDL_systimer.h @ 5052:4cb4b18cbae3

Fixed bug #1028 pelya 2010-07-21 04:54:41 PDT GLES_UpdateTexture() ignores pitch value, because of that some textures created with SDL_CreateTextureFromSurface() are drawn incorrectly, especially if image width is not multiplier of 2.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 19 Jan 2011 23:47:50 -0800
parents 54cbc34229f4
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* The system dependent timer handling functions */

#include "SDL_timer.h"
#include "SDL_timer_c.h"


/* Initialize the system dependent timer subsystem */
extern int SDL_SYS_TimerInit(void);

/* Quit the system dependent timer subsystem */
extern void SDL_SYS_TimerQuit(void);

/* Start a timer set up by SDL_SetTimer() */
extern int SDL_SYS_StartTimer(void);

/* Stop a previously started timer */
extern void SDL_SYS_StopTimer(void);

/* vi: set ts=4 sw=4 expandtab: */