Mercurial > sdl-ios-xcode
view build-scripts/showrev.sh @ 5052:4cb4b18cbae3
Fixed bug #1028
pelya 2010-07-21 04:54:41 PDT
GLES_UpdateTexture() ignores pitch value, because of that some textures created
with SDL_CreateTextureFromSurface() are drawn incorrectly, especially if image
width is not multiplier of 2.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 19 Jan 2011 23:47:50 -0800 |
parents | a727eda441be |
children |
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#!/bin/sh # # Print the current source revision, if available # FIXME: this prints the tip, which isn't useful if you're on a different # branch, or just not sync'd to the tip. hg tip --template 'hg-{rev}:{node|short}' || (echo "hg-0:baadf00d"; exit 1)