Mercurial > sdl-ios-xcode
view android-project/res/values/strings.xml @ 5052:4cb4b18cbae3
Fixed bug #1028
pelya 2010-07-21 04:54:41 PDT
GLES_UpdateTexture() ignores pitch value, because of that some textures created
with SDL_CreateTextureFromSurface() are drawn incorrectly, especially if image
width is not multiplier of 2.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 19 Jan 2011 23:47:50 -0800 |
parents | 91d0085b7560 |
children |
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<?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">SDL App</string> </resources>