view Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 5052:4cb4b18cbae3

Fixed bug #1028 pelya 2010-07-21 04:54:41 PDT GLES_UpdateTexture() ignores pitch value, because of that some textures created with SDL_CreateTextureFromSurface() are drawn incorrectly, especially if image width is not multiplier of 2.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 19 Jan 2011 23:47:50 -0800
parents d44a0a913aa2
children
line wrap: on
line source

{
	FilesToRename = {
		"SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch";
	};
	FilesToMacroExpand = (
		"ÇPROJECTNAMEÈ_Prefix.pch",
		"Info.plist",
		"English.lproj/InfoPlist.strings",
		"main.c",
	);
	Description = "This project builds an SDL-based application that uses OpenGL.";
}