Mercurial > sdl-ios-xcode
view Makefile.minimal @ 5052:4cb4b18cbae3
Fixed bug #1028
pelya 2010-07-21 04:54:41 PDT
GLES_UpdateTexture() ignores pitch value, because of that some textures created
with SDL_CreateTextureFromSurface() are drawn incorrectly, especially if image
width is not multiplier of 2.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 19 Jan 2011 23:47:50 -0800 |
parents | b7a48f533966 |
children |
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# Makefile to build the SDL library INCLUDE = -I./include CFLAGS = -g -O2 $(INCLUDE) AR = ar RANLIB = ranlib CONFIG_H = include/SDL_config.h TARGET = libSDL.a SOURCES = \ src/*.c \ src/audio/*.c \ src/cdrom/*.c \ src/cpuinfo/*.c \ src/events/*.c \ src/file/*.c \ src/joystick/*.c \ src/haptic/*.c \ src/stdlib/*.c \ src/thread/*.c \ src/timer/*.c \ src/video/*.c \ src/power/*.c \ src/audio/dummy/*.c \ src/video/dummy/*.c \ src/joystick/dummy/*.c \ src/haptic/dummy/*.c \ src/cdrom/dummy/*.c \ src/thread/generic/*.c \ src/timer/dummy/*.c \ src/loadso/dummy/*.c \ OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') all: $(TARGET) $(TARGET): $(CONFIG_H) $(OBJECTS) $(AR) crv $@ $^ $(RANLIB) $@ $(CONFIG_H): cp $(CONFIG_H).default $(CONFIG_H) clean: rm -f $(TARGET) $(OBJECTS)