view src/video/cocoa/SDL_cocoamodes.h @ 2978:4c9130d66e2c

Added a few things to the TODO list. Unit testing is becoming more and more important the more features are added and the more combinations of factors there are to test.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 03 Jan 2009 07:23:11 +0000
parents 99210400e8b9
children 4b594623401b
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_cocoamodes_h
#define _SDL_cocoamodes_h

typedef struct
{
    CGDirectDisplayID display;
} SDL_DisplayData;

typedef struct
{
    CFDictionaryRef moderef;
} SDL_DisplayModeData;

extern void Cocoa_InitModes(_THIS);
extern void Cocoa_GetDisplayModes(_THIS);
extern int Cocoa_SetDisplayMode(_THIS, SDL_DisplayMode * mode);
extern void Cocoa_QuitModes(_THIS);

#endif /* _SDL_cocoamodes_h */

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