view docs/man3/SDL_UnlockSurface.3 @ 83:4c8b9babaae4

Oops, don't include debug code
author Sam Lantinga <slouken@lokigames.com>
date Tue, 26 Jun 2001 17:41:16 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
line wrap: on
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.TH "SDL_UnlockSurface" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_UnlockSurface\- Unlocks a previously locked surface\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_UnlockSurface\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
Surfaces that were previously locked using \fBSDL_LockSurface\fP must be unlocked with \fBSDL_UnlockSurface\fP\&. Surfaces should be unlocked as soon as possible\&.
.PP
It should be noted that since 1\&.1\&.8, surface locks are recursive\&. See \fI\fBSDL_LockSurface\fP\fR\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_LockSurface\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42