view docs/man3/SDL_JoystickGetButton.3 @ 83:4c8b9babaae4

Oops, don't include debug code
author Sam Lantinga <slouken@lokigames.com>
date Tue, 26 Jun 2001 17:41:16 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
line wrap: on
line source

.TH "SDL_JoystickGetButton" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickGetButton\- Get the current state of a given button on a given joystick
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBUint8 \fBSDL_JoystickGetButton\fP\fR(\fBSDL_Joystick *joystick, int button\fR);
.SH "DESCRIPTION"
.PP
SDL_JoystickGetButton returns the current state of the given \fBbutton\fR on the given \fBjoystick\fR\&.
.SH "RETURN VALUE"
.PP
\fB1\fR if the button is pressed\&. Otherwise, \fB0\fR\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_JoystickNumButtons\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41