Mercurial > sdl-ios-xcode
view src/video/photon/SDL_photon_render.c @ 3683:4c5ab6841fdc
From: Jjgod Jiang
Date: Mon, 18 Jan 2010 17:46:35 +0800
Subject: [PATCH] Polish text input handling for Mac OS X
- Prevent crash caused by uninitialized video data
- Prevent beeping caused by unhandled Cocoa selectors (like moveUp:
moveDown:, etc.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 19 Jan 2010 07:28:51 +0000 |
parents | 4b594623401b |
children | 64ce267332c6 |
line wrap: on
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org QNX Photon GUI SDL driver Copyright (C) 2009 Mike Gorchak (mike@malva.ua, lestat@i.com.ua) */ #include "SDL_config.h" #include "../SDL_pixels_c.h" #include "../SDL_yuv_sw_c.h" #include "SDL_video.h" #include "SDL_photon_render.h" #include "SDL_photon.h" #ifndef Pg_OSC_MEM_LINEAR_ACCESSIBLE /* For QNX 6.3.2 compatibility */ #define Pg_OSC_MEM_LINEAR_ACCESSIBLE 0 #endif /* Pg_OSC_MEM_LINEAR_ACCESSIBLE */ static SDL_Renderer *photon_createrenderer(SDL_Window * window, Uint32 flags); static int photon_displaymodechanged(SDL_Renderer * renderer); static int photon_activaterenderer(SDL_Renderer * renderer); static int photon_createtexture(SDL_Renderer * renderer, SDL_Texture * texture); static int photon_querytexturepixels(SDL_Renderer * renderer, SDL_Texture * texture, void **pixels, int *pitch); static int photon_settexturepalette(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Color * colors, int firstcolor, int ncolors); static int photon_gettexturepalette(SDL_Renderer * renderer, SDL_Texture * texture, SDL_Color * colors, int firstcolor, int ncolors); static int photon_settexturecolormod(SDL_Renderer * renderer, SDL_Texture * texture); static int photon_settexturealphamod(SDL_Renderer * renderer, SDL_Texture * texture); static int photon_settextureblendmode(SDL_Renderer * renderer, SDL_Texture * texture); static int photon_settexturescalemode(SDL_Renderer * renderer, SDL_Texture * texture); static int photon_updatetexture(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * rect, const void *pixels, int pitch); static int photon_locktexture(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * rect, int markDirty, void **pixels, int *pitch); static void photon_unlocktexture(SDL_Renderer * renderer, SDL_Texture * texture); static void photon_dirtytexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, const SDL_Rect * rects); static int photon_setdrawcolor(SDL_Renderer * renderer); static int photon_setdrawblendmode(SDL_Renderer * renderer); static int photon_renderpoint(SDL_Renderer * renderer, int x, int y); static int photon_renderline(SDL_Renderer * renderer, int x1, int y1, int x2, int y2); static int photon_renderfill(SDL_Renderer * renderer, const SDL_Rect * rect); static int photon_rendercopy(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect); static int photon_renderreadpixels(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 format, void * pixels, int pitch); static int photon_renderwritepixels(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 format, const void * pixels, int pitch); static void photon_renderpresent(SDL_Renderer * renderer); static void photon_destroytexture(SDL_Renderer * renderer, SDL_Texture * texture); static void photon_destroyrenderer(SDL_Renderer * renderer); static int _photon_recreate_surfaces(SDL_Renderer * renderer); SDL_RenderDriver photon_renderdriver = { photon_createrenderer, { "photon", (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED), (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_ALPHA), (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_FAST), 10, {SDL_PIXELFORMAT_INDEX8, SDL_PIXELFORMAT_RGB555, SDL_PIXELFORMAT_RGB565, SDL_PIXELFORMAT_RGB24, SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_YV12, SDL_PIXELFORMAT_YUY2, SDL_PIXELFORMAT_UYVY, SDL_PIXELFORMAT_YVYU}, 0, 0} }; static SDL_Renderer * photon_createrenderer(SDL_Window * window, Uint32 flags) { SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata; SDL_Renderer *renderer = NULL; SDL_RenderData *rdata = NULL; /* Allocate new renderer structure */ renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(SDL_Renderer)); if (renderer == NULL) { SDL_OutOfMemory(); return NULL; } /* Allocate renderer data */ rdata = (SDL_RenderData *) SDL_calloc(1, sizeof(SDL_RenderData)); if (rdata == NULL) { SDL_free(renderer); SDL_OutOfMemory(); return NULL; } renderer->DisplayModeChanged = photon_displaymodechanged; renderer->ActivateRenderer = photon_activaterenderer; renderer->CreateTexture = photon_createtexture; renderer->QueryTexturePixels = photon_querytexturepixels; renderer->SetTexturePalette = photon_settexturepalette; renderer->GetTexturePalette = photon_gettexturepalette; renderer->SetTextureAlphaMod = photon_settexturealphamod; renderer->SetTextureColorMod = photon_settexturecolormod; renderer->SetTextureBlendMode = photon_settextureblendmode; renderer->SetTextureScaleMode = photon_settexturescalemode; renderer->UpdateTexture = photon_updatetexture; renderer->LockTexture = photon_locktexture; renderer->UnlockTexture = photon_unlocktexture; renderer->DirtyTexture = photon_dirtytexture; renderer->SetDrawColor = photon_setdrawcolor; renderer->SetDrawBlendMode = photon_setdrawblendmode; renderer->RenderPoint = photon_renderpoint; renderer->RenderLine = photon_renderline; renderer->RenderFill = photon_renderfill; renderer->RenderCopy = photon_rendercopy; renderer->RenderReadPixels = photon_renderreadpixels; renderer->RenderWritePixels = photon_renderwritepixels; renderer->RenderPresent = photon_renderpresent; renderer->DestroyTexture = photon_destroytexture; renderer->DestroyRenderer = photon_destroyrenderer; renderer->info = photon_renderdriver.info; renderer->window = window->id; renderer->driverdata = rdata; /* Copy direct_mode status */ rdata->direct_mode=didata->direct_mode; /* Set render acceleration flag in case it is accelerated */ if ((didata->caps & SDL_PHOTON_ACCELERATED) == SDL_PHOTON_ACCELERATED) { renderer->info.flags = SDL_RENDERER_ACCELERATED; } else { renderer->info.flags = 0; } /* Check if upper level requested synchronization on vsync signal */ if ((flags & SDL_RENDERER_PRESENTVSYNC) == SDL_RENDERER_PRESENTVSYNC) { if (rdata->direct_mode==SDL_TRUE) { /* We can control vsync only in direct mode */ rdata->enable_vsync = SDL_TRUE; renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; } else { rdata->enable_vsync = SDL_FALSE; } } else { rdata->enable_vsync = SDL_FALSE; } /* Check what buffer copy/flip scheme is requested */ rdata->surfaces_count = 0; if ((flags & SDL_RENDERER_SINGLEBUFFER) == SDL_RENDERER_SINGLEBUFFER) { if ((flags & SDL_RENDERER_PRESENTDISCARD) == SDL_RENDERER_PRESENTDISCARD) { renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD; } else { renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY; } rdata->surfaces_count = 1; rdata->surface_visible_idx = 0; rdata->surface_render_idx = 0; } else { if ((flags & SDL_RENDERER_PRESENTFLIP2) == SDL_RENDERER_PRESENTFLIP2) { renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; rdata->surfaces_count = 2; rdata->surface_visible_idx = 0; rdata->surface_render_idx = 1; } else { if ((flags & SDL_RENDERER_PRESENTFLIP3) == SDL_RENDERER_PRESENTFLIP3) { renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; rdata->surfaces_count = 3; rdata->surface_visible_idx = 0; rdata->surface_render_idx = 1; } else { renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY; rdata->surfaces_count = 1; rdata->surface_visible_idx = 0; rdata->surface_render_idx = 0; } } } /* Create new graphics context for the renderer */ if (rdata->gc==NULL) { rdata->gc=PgCreateGC(0); PgDefaultGC(rdata->gc); } /* Setup textures supported by current renderer instance */ renderer->info.num_texture_formats=1; renderer->info.texture_formats[0]=didata->current_mode.format; /* Initialize surfaces */ _photon_recreate_surfaces(renderer); /* Set current scale blitting capabilities */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_OFFSCREEN) { renderer->info.scale_modes=SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_SLOW; if ((didata->mode_2dcaps & SDL_VIDEO_PHOTON_CAP_SCALED_BLIT)==SDL_VIDEO_PHOTON_CAP_SCALED_BLIT) { /* This video mode supports hardware scaling */ renderer->info.scale_modes|=SDL_TEXTURESCALEMODE_FAST; } } else { /* PhImage blit functions do not support scaling */ renderer->info.scale_modes=SDL_TEXTURESCALEMODE_NONE; } return renderer; } void photon_addrenderdriver(_THIS) { uint32_t it; for (it = 0; it < _this->num_displays; it++) { SDL_AddRenderDriver(&_this->displays[it], &photon_renderdriver); } } /****************************************************************************/ /* Renderer helper functions */ /****************************************************************************/ static int _photon_recreate_surfaces(SDL_Renderer * renderer) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_VideoDisplay *display = NULL; SDL_DisplayData *didata = NULL; SDL_Window *window = NULL; SDL_WindowData *wdata = NULL; SDL_VideoData *phdata = NULL; uint32_t allocate_task=SDL_PHOTON_SURFTYPE_UNKNOWN; int32_t status; /* Obtain window and display structures */ window=SDL_GetWindowFromID(renderer->window); wdata=(SDL_WindowData*)window->driverdata; display=SDL_GetDisplayFromWindow(window); didata=(SDL_DisplayData *) display->driverdata; phdata=(SDL_VideoData *) display->device->driverdata; /* Check if it is OpenGL ES window */ if ((window->flags & SDL_WINDOW_OPENGL) == SDL_WINDOW_OPENGL) { /* If so, do not waste surfaces */ rdata->surfaces_type=SDL_PHOTON_SURFTYPE_UNKNOWN; return 0; } if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { /* Try to allocate offscreen surfaces */ allocate_task=SDL_PHOTON_SURFTYPE_OFFSCREEN; } else { uint32_t it; if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_OFFSCREEN) { /* Create offscreen surfaces */ allocate_task=SDL_PHOTON_SURFTYPE_OFFSCREEN; /* Before destroying surfaces, be sure, that rendering was completed */ PgFlush(); PgWaitHWIdle(); /* Destroy current surfaces */ for (it=0; it<SDL_PHOTON_MAX_SURFACES; it++) { if (rdata->osurfaces[it] != NULL) { PhDCRelease(rdata->osurfaces[it]); rdata->osurfaces[it] = NULL; } } } else { if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_PHIMAGE) { /* Create shared phimage surfaces */ allocate_task=SDL_PHOTON_SURFTYPE_PHIMAGE; /* Destroy current surfaces */ for (it=0; it<SDL_PHOTON_MAX_SURFACES; it++) { if (rdata->pcontexts[it]!=NULL) { PmMemReleaseMC(rdata->pcontexts[it]); rdata->pcontexts[it]=NULL; } if (rdata->psurfaces[it]!=NULL) { if (rdata->psurfaces[it]->palette!=NULL) { SDL_free(rdata->psurfaces[it]->palette); rdata->psurfaces[it]->palette=NULL; } /* Destroy shared memory for PhImage_t */ PgShmemDestroy(rdata->psurfaces[it]->image); rdata->psurfaces[it]->image=NULL; SDL_free(rdata->psurfaces[it]); rdata->psurfaces[it]=NULL; } } } } } /* Check if current device is not the same as target */ if (phdata->current_device_id != didata->device_id) { /* Set target device as default for Pd and Pg functions */ status = PdSetTargetDevice(NULL, phdata->rid[didata->device_id]); if (status != 0) { SDL_SetError("Photon: Can't set default target device\n"); return -1; } phdata->current_device_id = didata->device_id; } switch (allocate_task) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: { int32_t it; int32_t jt; /* Try the hardware accelerated offscreen surfaces first */ for (it=0; it<rdata->surfaces_count; it++) { rdata->osurfaces[it]=PdCreateOffscreenContext(0, window->w, window->h, Pg_OSC_MEM_LINEAR_ACCESSIBLE | Pg_OSC_MEM_PAGE_ALIGN | /* in case if 2D acceleration is available use it */ Pg_OSC_MEM_2D_WRITABLE | Pg_OSC_MEM_2D_READABLE); /* If we can't create an offscreen surface, then fallback to software */ if (rdata->osurfaces[it]==NULL) { /* Destroy previously allocated surface(s) */ for (jt = it - 1; jt > 0; jt--) { PhDCRelease(rdata->osurfaces[jt]); rdata->osurfaces[jt] = NULL; } break; } } /* Check if all required surfaces have been created */ if (rdata->osurfaces[0]!=NULL) { rdata->surfaces_type=SDL_PHOTON_SURFTYPE_OFFSCREEN; /* exit from switch if surfaces have been created */ break; } else { /* else fall through to software phimage surface allocation */ } } /* fall through */ case SDL_PHOTON_SURFTYPE_PHIMAGE: { int32_t it; int32_t jt; uint32_t image_pfmt=photon_sdl_to_image_pixelformat(didata->current_mode.format); /* Try to allocate the software surfaces in shared memory */ for (it=0; it<rdata->surfaces_count; it++) { /* If this surface with palette, create a palette space */ if (image_pfmt==Pg_IMAGE_PALETTE_BYTE) { rdata->psurfaces[it]=PhCreateImage(NULL, window->w, window->h, image_pfmt, NULL, 256, 1); } else { rdata->psurfaces[it]=PhCreateImage(NULL, window->w, window->h, image_pfmt, NULL, 0, 1); } if (rdata->psurfaces[it]!=NULL) { PhPoint_t translation={0, 0}; PhDim_t dimension={window->w, window->h}; /* Create memory context for PhImage_t */ rdata->pcontexts[it]=PmMemCreateMC(rdata->psurfaces[it], &dimension, &translation); } if ((rdata->psurfaces[it]==NULL) || (rdata->pcontexts[it]==NULL)) { /* Destroy previously allocated surface(s) */ for (jt = it - 1; jt > 0; jt--) { if (rdata->pcontexts[jt]!=NULL) { PmMemReleaseMC(rdata->pcontexts[it]); rdata->pcontexts[jt]=NULL; } if (rdata->psurfaces[jt]!=NULL) { if (rdata->psurfaces[jt]->palette!=NULL) { SDL_free(rdata->psurfaces[jt]->palette); rdata->psurfaces[jt]->palette=NULL; } /* Destroy shared memory for PhImage_t */ PgShmemDestroy(rdata->psurfaces[jt]->image); rdata->psurfaces[jt]->image=NULL; SDL_free(rdata->psurfaces[jt]); rdata->psurfaces[jt] = NULL; } } break; } } /* Check if all required surfaces have been created */ if (rdata->psurfaces[0]!=NULL) { rdata->surfaces_type=SDL_PHOTON_SURFTYPE_PHIMAGE; } else { rdata->surfaces_type=SDL_PHOTON_SURFTYPE_UNKNOWN; } } break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: { /* do nothing with surface allocation */ rdata->surfaces_type=SDL_PHOTON_SURFTYPE_UNKNOWN; } break; } /* Check if one of two allocation scheme was successful */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: primary surface(s) allocation failure"); return -1; } /* Store current surface dimensions */ rdata->window_width=window->w; rdata->window_height=window->h; /* If current copy/flip scheme is single buffer, then set initial parameters */ if ((renderer->info.flags & SDL_RENDERER_SINGLEBUFFER)==SDL_RENDERER_SINGLEBUFFER) { rdata->surface_visible_idx = 0; rdata->surface_render_idx = 0; } /* If current copy/flip scheme is double buffer, then set initial parameters */ if ((renderer->info.flags & SDL_RENDERER_PRESENTFLIP2)==SDL_RENDERER_PRESENTFLIP2) { rdata->surface_visible_idx = 0; rdata->surface_render_idx = 1; } /* If current copy/flip scheme is triple buffer, then set initial parameters */ if ((renderer->info.flags & SDL_RENDERER_PRESENTFLIP3)==SDL_RENDERER_PRESENTFLIP3) { rdata->surface_visible_idx = 0; rdata->surface_render_idx = 1; } switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgSetGCCx(rdata->osurfaces[rdata->surface_render_idx], rdata->gc); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PgSetGCCx(rdata->pcontexts[rdata->surface_render_idx], rdata->gc); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: break; } return 0; } int _photon_update_rectangles(SDL_Renderer* renderer, PhRect_t* rect) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_Window *window = window=SDL_GetWindowFromID(renderer->window); SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata; PhPoint_t src_point; /* If currently single buffer is in use, we have to flush all data */ if (rdata->surface_render_idx==rdata->surface_visible_idx) { /* Flush all undrawn graphics data to surface */ switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgFlushCx(rdata->osurfaces[rdata->surface_visible_idx]); PgWaitHWIdle(); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PmMemFlush(rdata->pcontexts[rdata->surface_visible_idx], rdata->psurfaces[rdata->surface_visible_idx]); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: return; } } PgSetRegionCx(PhDCGetCurrent(), PtWidgetRid(wdata->window)); src_point.x = rect->ul.x; src_point.y = rect->ul.y; switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgContextBlit(rdata->osurfaces[rdata->surface_visible_idx], rect, NULL, rect); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PgDrawPhImageRectv(&src_point, rdata->psurfaces[rdata->surface_visible_idx], rect, 0); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: break; } } int _photon_set_blending(SDL_Renderer* renderer, uint32_t blendmode, uint32_t globalalpha, uint32_t blendsource) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Switch on requested graphics context modifiers */ switch (blendmode) { case SDL_BLENDMODE_MASK: /* Enable and set chroma key */ if (blendsource==SDL_PHOTON_TEXTURE_BLEND) { PgSetChromaCx(rdata->gc, PgRGB(255, 255, 255), Pg_CHROMA_SRC_MATCH | Pg_CHROMA_NODRAW); PgChromaOnCx(rdata->gc); } break; case SDL_BLENDMODE_BLEND: /* Enable and set chroma key and alpha blending */ if (blendsource==SDL_PHOTON_TEXTURE_BLEND) { PgSetChromaCx(rdata->gc, PgRGB(255, 255, 255), Pg_CHROMA_SRC_MATCH | Pg_CHROMA_NODRAW); PgChromaOnCx(rdata->gc); } PgSetAlphaCx(rdata->gc, Pg_ALPHA_OP_SRC_GLOBAL | Pg_BLEND_SRC_As | Pg_BLEND_DST_1mAs, NULL, NULL, globalalpha, 0); PgAlphaOnCx(rdata->gc); break; case SDL_BLENDMODE_ADD: /* Enable and set chroma key and alpha blending */ if (blendsource==SDL_PHOTON_TEXTURE_BLEND) { PgSetChromaCx(rdata->gc, PgRGB(255, 255, 255), Pg_CHROMA_SRC_MATCH | Pg_CHROMA_NODRAW); PgChromaOnCx(rdata->gc); } PgSetAlphaCx(rdata->gc, Pg_ALPHA_OP_SRC_GLOBAL | Pg_BLEND_SRC_As | Pg_BLEND_DST_1, NULL, NULL, globalalpha, 0); PgAlphaOnCx(rdata->gc); break; case SDL_BLENDMODE_MOD: /* Enable and set alpha blending */ PgSetAlphaCx(rdata->gc, Pg_BLEND_SRC_0 | Pg_BLEND_DST_S, NULL, NULL, 0, 0); PgAlphaOnCx(rdata->gc); break; case SDL_BLENDMODE_NONE: /* Do nothing */ break; default: return -1; } return 0; } int _photon_reset_blending(SDL_Renderer* renderer, uint32_t blendmode, uint32_t blendsource) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Switch off graphics context modifiers */ switch (blendmode) { case SDL_BLENDMODE_MASK: /* Disable chroma key */ if (blendsource==SDL_PHOTON_TEXTURE_BLEND) { PgChromaOffCx(rdata->gc); } break; case SDL_BLENDMODE_BLEND: /* Disable chroma key and alpha blending */ if (blendsource==SDL_PHOTON_TEXTURE_BLEND) { PgChromaOffCx(rdata->gc); } PgAlphaOffCx(rdata->gc); break; case SDL_BLENDMODE_ADD: /* Disable chroma key and alpha blending */ if (blendsource==SDL_PHOTON_TEXTURE_BLEND) { PgChromaOffCx(rdata->gc); } PgAlphaOffCx(rdata->gc); break; case SDL_BLENDMODE_MOD: /* Disable chroma key and alpha blending */ PgAlphaOffCx(rdata->gc); break; case SDL_BLENDMODE_NONE: /* Do nothing */ break; default: return -1; } return 0; } /****************************************************************************/ /* SDL render interface */ /****************************************************************************/ static int photon_activaterenderer(SDL_Renderer * renderer) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_Window *window = SDL_GetWindowFromID(renderer->window); SDL_WindowData *wdata = (SDL_WindowData *)window->driverdata; if ((rdata->window_width!=window->w) || (rdata->window_height!=window->h)) { return _photon_recreate_surfaces(renderer); } switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgSetGCCx(rdata->osurfaces[rdata->surface_render_idx], rdata->gc); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PgSetGCCx(rdata->pcontexts[rdata->surface_render_idx], rdata->gc); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: break; } return 0; } static int photon_displaymodechanged(SDL_Renderer * renderer) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_Window *window = SDL_GetWindowFromID(renderer->window); SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; /* Copy direct_mode status */ rdata->direct_mode=didata->direct_mode; /* Update the surfaces */ return _photon_recreate_surfaces(renderer); } static int photon_createtexture(SDL_Renderer * renderer, SDL_Texture * texture) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_Window *window = SDL_GetWindowFromID(renderer->window); SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); SDL_DisplayData *didata = (SDL_DisplayData *) display->driverdata; SDL_TextureData *tdata = NULL; uint32_t it; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't create texture for OpenGL ES window"); return -1; } /* Check if requested texture format is supported */ for (it=0; it<renderer->info.num_texture_formats; it++) { if (renderer->info.texture_formats[it]==texture->format) { break; } } if (it==renderer->info.num_texture_formats) { SDL_SetError("Photon: requested texture format is not supported"); return -1; } /* Allocate texture driver data */ tdata = (SDL_TextureData *) SDL_calloc(1, sizeof(SDL_TextureData)); if (tdata == NULL) { SDL_OutOfMemory(); return -1; } /* Set texture driver data */ texture->driverdata = tdata; /* Try offscreen allocation only in case if displayable buffers are also offscreen */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_OFFSCREEN) { /* Try to allocate offscreen memory first */ tdata->osurface=PdCreateOffscreenContext(0, texture->w, texture->h, Pg_OSC_MEM_LINEAR_ACCESSIBLE | Pg_OSC_MEM_PAGE_ALIGN | /* in case if 2D acceleration is available use it */ Pg_OSC_MEM_2D_WRITABLE | Pg_OSC_MEM_2D_READABLE); } /* Check if offscreen allocation has been failed or not performed */ if (tdata->osurface==NULL) { PhPoint_t translation={0, 0}; PhDim_t dimension={texture->w, texture->h}; uint32_t image_pfmt=photon_sdl_to_image_pixelformat(didata->current_mode.format); /* Allocate photon image */ if (image_pfmt==Pg_IMAGE_PALETTE_BYTE) { tdata->psurface=PhCreateImage(NULL, texture->w, texture->h, image_pfmt, NULL, 256, 1); } else { tdata->psurface=PhCreateImage(NULL, texture->w, texture->h, image_pfmt, NULL, 0, 1); } if (tdata->psurface==NULL) { return -1; } /* Create memory context for PhImage_t */ tdata->pcontext=PmMemCreateMC(tdata->psurface, &dimension, &translation); if (tdata->pcontext==NULL) { /* Destroy PhImage */ if (tdata->psurface!=NULL) { if (tdata->psurface->palette!=NULL) { SDL_free(tdata->psurface->palette); tdata->psurface->palette=NULL; } /* Destroy shared memory for PhImage_t */ PgShmemDestroy(tdata->psurface->image); tdata->psurface->image=NULL; SDL_free(tdata->psurface); tdata->psurface=NULL; } } tdata->surface_type=SDL_PHOTON_SURFTYPE_PHIMAGE; } else { tdata->surface_type=SDL_PHOTON_SURFTYPE_OFFSCREEN; } return 0; } static int photon_querytexturepixels(SDL_Renderer * renderer, SDL_Texture * texture, void **pixels, int *pitch) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_TextureData* tdata=(SDL_TextureData*)texture->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't query texture pixels for OpenGL ES window"); return -1; } /* Clear outcoming parameters */ *pixels=NULL; *pitch=0; switch (tdata->surface_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: *pixels=(void*)PdGetOffscreenContextPtr(tdata->osurface); *pitch=tdata->osurface->pitch; break; case SDL_PHOTON_SURFTYPE_PHIMAGE: *pixels=(void*)tdata->psurface->image; *pitch=tdata->psurface->bpl; break; default: break; } return 0; } static int photon_settexturepalette(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Color * colors, int firstcolor, int ncolors) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_TextureData* tdata=(SDL_TextureData*)texture->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't set texture palette for OpenGL ES window"); return -1; } if (texture->format!=SDL_PIXELFORMAT_INDEX8) { SDL_SetError("Photon: can't set palette for non-paletted texture"); return -1; } SDL_Unsupported(); return -1; } static int photon_gettexturepalette(SDL_Renderer * renderer, SDL_Texture * texture, SDL_Color * colors, int firstcolor, int ncolors) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_TextureData* tdata=(SDL_TextureData*)texture->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't return texture palette for OpenGL ES window"); return -1; } if (texture->format!=SDL_PIXELFORMAT_INDEX8) { SDL_SetError("Photon: can't return palette for non-paletted texture"); return -1; } SDL_Unsupported(); return -1; } static int photon_settexturecolormod(SDL_Renderer * renderer, SDL_Texture * texture) { SDL_Unsupported(); return -1; } static int photon_settexturealphamod(SDL_Renderer * renderer, SDL_Texture * texture) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't set texture blend mode for OpenGL ES window"); return -1; } /* Check if current renderer instance supports alpha modulation */ if ((renderer->info.mod_modes & SDL_TEXTUREMODULATE_ALPHA)!=SDL_TEXTUREMODULATE_ALPHA) { SDL_Unsupported(); return -1; } return 0; } static int photon_settextureblendmode(SDL_Renderer * renderer, SDL_Texture * texture) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't set texture blend mode for OpenGL ES window"); return -1; } switch (texture->blendMode) { case SDL_BLENDMODE_NONE: case SDL_BLENDMODE_MASK: case SDL_BLENDMODE_BLEND: case SDL_BLENDMODE_ADD: case SDL_BLENDMODE_MOD: return 0; default: SDL_Unsupported(); texture->blendMode = SDL_BLENDMODE_NONE; return -1; } } static int photon_settexturescalemode(SDL_Renderer * renderer, SDL_Texture * texture) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; switch (texture->scaleMode) { case SDL_TEXTURESCALEMODE_NONE: return 0; case SDL_TEXTURESCALEMODE_FAST: if ((renderer->info.scale_modes & SDL_TEXTURESCALEMODE_FAST)==SDL_TEXTURESCALEMODE_FAST) { return 0; } else { SDL_Unsupported(); texture->scaleMode = SDL_TEXTURESCALEMODE_FAST; return -1; } break; case SDL_TEXTURESCALEMODE_SLOW: if ((renderer->info.scale_modes & SDL_TEXTURESCALEMODE_SLOW)==SDL_TEXTURESCALEMODE_SLOW) { return 0; } else { SDL_Unsupported(); texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW; return -1; } break; case SDL_TEXTURESCALEMODE_BEST: SDL_Unsupported(); texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW; return -1; default: SDL_Unsupported(); texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; return -1; } SDL_Unsupported(); return -1; } static int photon_updatetexture(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * rect, const void *pixels, int pitch) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_TextureData* tdata=(SDL_TextureData*)texture->driverdata; uint8_t* src=(uint8_t*)pixels; uint8_t* dst; uint32_t dst_pitch; uint32_t it; uint32_t copy_length; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't update texture for OpenGL ES window"); return -1; } switch (tdata->surface_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: dst=(uint8_t*)PdGetOffscreenContextPtr(tdata->osurface); dst_pitch=tdata->osurface->pitch; if (dst==NULL) { SDL_SetError("Photon: can't get pointer to texture surface"); return -1; } break; case SDL_PHOTON_SURFTYPE_PHIMAGE: dst=(uint8_t*)tdata->psurface->image; dst_pitch=tdata->psurface->bpl; if (dst==NULL) { SDL_SetError("Photon: can't get pointer to texture surface"); return -1; } break; default: SDL_SetError("Photon: invalid internal surface type"); return -1; } dst+=rect->y * dst_pitch + rect->x * SDL_BYTESPERPIXEL(texture->format); copy_length=rect->w * SDL_BYTESPERPIXEL(texture->format); for (it = 0; it < rect->h; it++) { SDL_memcpy(dst, src, copy_length); src+=pitch; dst+=dst_pitch; } return 0; } static int photon_locktexture(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * rect, int markDirty, void **pixels, int *pitch) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_TextureData* tdata=(SDL_TextureData*)texture->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't lock texture for OpenGL ES window"); return -1; } /* Clear outcoming parameters */ *pixels=NULL; *pitch=0; switch (tdata->surface_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: *pixels=(void*)((uint8_t*)PdGetOffscreenContextPtr(tdata->osurface) + rect->y * tdata->osurface->pitch + rect->x * SDL_BYTESPERPIXEL(texture->format)); *pitch=tdata->osurface->pitch; break; case SDL_PHOTON_SURFTYPE_PHIMAGE: *pixels=(void*)((uint8_t*)tdata->psurface->image + rect->y * tdata->osurface->pitch + rect->x * SDL_BYTESPERPIXEL(texture->format)); *pitch=tdata->psurface->bpl; break; default: break; } return 0; } static void photon_unlocktexture(SDL_Renderer * renderer, SDL_Texture * texture) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't unlock texture for OpenGL ES window"); return; } } static void photon_dirtytexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, const SDL_Rect * rects) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't update dirty texture for OpenGL ES window"); return; } } static int photon_setdrawcolor(SDL_Renderer * renderer) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't set draw color for OpenGL ES window"); return -1; } switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: case SDL_PHOTON_SURFTYPE_PHIMAGE: PgSetFillColorCx(rdata->gc, PgRGB(renderer->r, renderer->g, renderer->b)); PgSetStrokeColorCx(rdata->gc, PgRGB(renderer->r, renderer->g, renderer->b)); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: break; } return 0; } static int photon_setdrawblendmode(SDL_Renderer * renderer) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't set texture blend mode for OpenGL ES window"); return -1; } switch (renderer->blendMode) { case SDL_BLENDMODE_NONE: case SDL_BLENDMODE_MASK: case SDL_BLENDMODE_BLEND: case SDL_BLENDMODE_ADD: case SDL_BLENDMODE_MOD: return 0; default: SDL_Unsupported(); renderer->blendMode = SDL_BLENDMODE_NONE; return -1; } return 0; } static int photon_renderpoint(SDL_Renderer * renderer, int x, int y) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't render point in OpenGL ES window"); return -1; } /* Enable blending, if requested */ _photon_set_blending(renderer, renderer->blendMode, renderer->a, SDL_PHOTON_DRAW_BLEND); switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgDrawIPixelCx(rdata->osurfaces[rdata->surface_render_idx], x, y); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PgDrawIPixelCx(rdata->pcontexts[rdata->surface_render_idx], x, y); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: break; } /* Disable blending, if it was enabled */ _photon_reset_blending(renderer, renderer->blendMode, SDL_PHOTON_DRAW_BLEND); return 0; } static int photon_renderline(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't render line in OpenGL ES window"); return -1; } /* Enable blending, if requested */ _photon_set_blending(renderer, renderer->blendMode, renderer->a, SDL_PHOTON_DRAW_BLEND); switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgDrawILineCx(rdata->osurfaces[rdata->surface_render_idx], x1, y1, x2, y2); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PgDrawILineCx(rdata->pcontexts[rdata->surface_render_idx], x1, y1, x2, y2); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: break; } /* Disable blending, if it was enabled */ _photon_reset_blending(renderer, renderer->blendMode, SDL_PHOTON_DRAW_BLEND); return 0; } static int photon_renderfill(SDL_Renderer * renderer, const SDL_Rect * rect) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't render filled box in OpenGL ES window"); return -1; } /* Enable blending, if requested */ _photon_set_blending(renderer, renderer->blendMode, renderer->a, SDL_PHOTON_DRAW_BLEND); switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgDrawIRectCx(rdata->osurfaces[rdata->surface_render_idx], rect->x, rect->y, rect->w+rect->x-1, rect->h+rect->y-1, Pg_DRAW_FILL); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PgDrawIRectCx(rdata->pcontexts[rdata->surface_render_idx], rect->x, rect->y, rect->w+rect->x-1, rect->h+rect->y-1, Pg_DRAW_FILL); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: break; } /* Disable blending, if it was enabled */ _photon_reset_blending(renderer, renderer->blendMode, SDL_PHOTON_DRAW_BLEND); return 0; } static int photon_rendercopy(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_TextureData* tdata=(SDL_TextureData*)texture->driverdata; PhRect_t src_rect; PhRect_t dst_rect; PhPoint_t dst_point; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't blit textures in OpenGL ES window"); return -1; } _photon_set_blending(renderer, texture->blendMode, texture->a, SDL_PHOTON_TEXTURE_BLEND); /* Set source blit area */ src_rect.ul.x = srcrect->x; src_rect.ul.y = srcrect->y; src_rect.lr.x = srcrect->x + srcrect->w - 1; src_rect.lr.y = srcrect->y + srcrect->h - 1; /* Set destination blit area */ dst_rect.ul.x = dstrect->x; dst_rect.ul.y = dstrect->y; dst_rect.lr.x = dstrect->x + dstrect->w - 1; dst_rect.lr.y = dstrect->y + dstrect->h - 1; /* Set destination point */ dst_point.x = dstrect->x; dst_point.y = dstrect->y; /* Do blit */ switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: /* two possible combinations */ switch (tdata->surface_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: /* easiest full accelerated combination: offscreen->offscreen */ PgContextBlitCx(rdata->osurfaces[rdata->surface_render_idx], tdata->osurface, &src_rect, rdata->osurfaces[rdata->surface_render_idx], &dst_rect); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: /* not accelerated combination: PhImage->offscreen */ /* scaling is not supported in this method */ PgDrawPhImageRectCxv(rdata->osurfaces[rdata->surface_render_idx], &dst_point, tdata->psurface, &src_rect, 0); break; default: break; } break; case SDL_PHOTON_SURFTYPE_PHIMAGE: /* two possible combinations */ switch (tdata->surface_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: /* not supported combination: offscreen->PhImage */ return -1; case SDL_PHOTON_SURFTYPE_PHIMAGE: /* not accelerated combination, but fast: PhImage->PhImage */ /* scaling is not supported in this method */ PgDrawPhImageRectCxv(rdata->pcontexts[rdata->surface_render_idx], &dst_point, tdata->psurface, &src_rect, 0); break; default: break; } break; } _photon_reset_blending(renderer, texture->blendMode, SDL_PHOTON_TEXTURE_BLEND); return 0; } static void photon_renderpresent(SDL_Renderer * renderer) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_Window *window = window=SDL_GetWindowFromID(renderer->window); SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata; PhRect_t src_rect; PhPoint_t src_point; /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't render present for OpenGL ES window"); return; } /* Flush all undrawn graphics data to surface */ switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgFlushCx(rdata->osurfaces[rdata->surface_render_idx]); PgWaitHWIdle(); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PmMemFlush(rdata->pcontexts[rdata->surface_render_idx], rdata->psurfaces[rdata->surface_render_idx]); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: return; } PgFFlush(Ph_START_DRAW); PgSetRegionCx(PhDCGetCurrent(), PtWidgetRid(wdata->window)); /* Set blit area */ src_rect.ul.x = 0; src_rect.ul.y = 0; src_rect.lr.x = rdata->window_width - 1; src_rect.lr.y = rdata->window_height - 1; src_point.x = 0; src_point.y = 0; switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgContextBlit(rdata->osurfaces[rdata->surface_render_idx], &src_rect, NULL, &src_rect); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PgDrawPhImagev(&src_point, rdata->psurfaces[rdata->surface_render_idx], 0); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: break; } /* finish blit */ PgFFlush(Ph_DONE_DRAW); PgWaitHWIdle(); /* Check if we are using double buffering */ if ((renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) == SDL_RENDERER_PRESENTFLIP2) { rdata->surface_visible_idx=rdata->surface_render_idx; rdata->surface_render_idx=(rdata->surface_render_idx + 1) % 2; } /* Check if we are using triple buffering */ if ((renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) == SDL_RENDERER_PRESENTFLIP3) { rdata->surface_visible_idx=rdata->surface_render_idx; rdata->surface_render_idx=(rdata->surface_render_idx + 1) % 3; } } static void photon_destroytexture(SDL_Renderer * renderer, SDL_Texture * texture) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_TextureData* tdata=(SDL_TextureData*)texture->driverdata; /* Check if partially created texture must be destroyed */ if (tdata==NULL) { return; } /* Check, if it is not initialized */ if (rdata->surfaces_type==SDL_PHOTON_SURFTYPE_UNKNOWN) { SDL_SetError("Photon: can't destroy texture for OpenGL ES window"); return; } switch (tdata->surface_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: if (tdata->osurface!=NULL) { PhDCRelease(tdata->osurface); tdata->osurface = NULL; } break; case SDL_PHOTON_SURFTYPE_PHIMAGE: if (tdata->pcontext!=NULL) { PmMemReleaseMC(tdata->pcontext); tdata->pcontext=NULL; } if (tdata->psurface!=NULL) { if (tdata->psurface->palette!=NULL) { SDL_free(tdata->psurface->palette); tdata->psurface->palette=NULL; } /* Destroy shared memory for PhImage_t */ PgShmemDestroy(tdata->psurface->image); tdata->psurface->image=NULL; SDL_free(tdata->psurface); tdata->psurface=NULL; } break; default: break; } } static void photon_destroyrenderer(SDL_Renderer * renderer) { SDL_RenderData *rdata = (SDL_RenderData *) renderer->driverdata; SDL_Window *window = SDL_GetWindowFromID(renderer->window); SDL_WindowData *wdata = (SDL_WindowData *)window->driverdata; uint32_t it; /* Before destroying the renderer, be sure, that rendering was completed */ PgFlush(); PgWaitHWIdle(); /* Destroy graphics context */ if (rdata->gc!=NULL) { PgDestroyGC(rdata->gc); rdata->gc=NULL; } switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: { /* Destroy current surfaces */ for (it=0; it<SDL_PHOTON_MAX_SURFACES; it++) { if (rdata->osurfaces[it] != NULL) { PhDCRelease(rdata->osurfaces[it]); rdata->osurfaces[it] = NULL; } } } break; case SDL_PHOTON_SURFTYPE_PHIMAGE: { /* Destroy current surfaces */ for (it=0; it<SDL_PHOTON_MAX_SURFACES; it++) { if (rdata->pcontexts[it]!=NULL) { PmMemReleaseMC(rdata->pcontexts[it]); rdata->pcontexts[it]=NULL; } if (rdata->psurfaces[it]!=NULL) { if (rdata->psurfaces[it]->palette!=NULL) { SDL_free(rdata->psurfaces[it]->palette); rdata->psurfaces[it]->palette=NULL; } /* Destroy shared memory for PhImage_t */ PgShmemDestroy(rdata->psurfaces[it]->image); rdata->psurfaces[it]->image=NULL; SDL_free(rdata->psurfaces[it]); rdata->psurfaces[it]=NULL; } } } break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: { /* nothing to do */ } break; } } static int photon_renderreadpixels(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 format, void * pixels, int pitch) { SDL_RenderData *rdata = (SDL_RenderData *)renderer->driverdata; Uint32 sformat=0; uint8_t* spixels=NULL; unsigned int spitch=0; /* Flush all undrawn graphics data to surface */ switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgFlushCx(rdata->osurfaces[rdata->surface_render_idx]); PgWaitHWIdle(); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PmMemFlush(rdata->pcontexts[rdata->surface_render_idx], rdata->psurfaces[rdata->surface_render_idx]); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: return; } switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: sformat=photon_image_to_sdl_pixelformat(rdata->osurfaces[rdata->surface_render_idx]->format); spixels=(uint8_t*)PdGetOffscreenContextPtr(rdata->osurfaces[rdata->surface_render_idx]); spitch=rdata->osurfaces[rdata->surface_render_idx]->pitch; break; case SDL_PHOTON_SURFTYPE_PHIMAGE: sformat=photon_image_to_sdl_pixelformat(rdata->psurfaces[rdata->surface_render_idx]->type); spixels=(uint8_t*)rdata->psurfaces[rdata->surface_render_idx]->image; spitch=rdata->psurfaces[rdata->surface_render_idx]->bpl; break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: SDL_SetError("Photon: surfaces are not initialized"); return -1; } /* Adjust surface pixels pointer to the rectangle coordinates */ spixels+=rect->y*spitch + rect->x*SDL_BYTESPERPIXEL(sformat); SDL_ConvertPixels(rect->w, rect->h, sformat, spixels, spitch, format, pixels, pitch); return 0; } static int photon_renderwritepixels(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 format, const void * pixels, int pitch) { SDL_RenderData *rdata = (SDL_RenderData *)renderer->driverdata; Uint32 sformat=0; uint8_t* spixels=NULL; unsigned int spitch=0; /* Flush all undrawn graphics data to surface */ switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: PgFlushCx(rdata->osurfaces[rdata->surface_render_idx]); PgWaitHWIdle(); break; case SDL_PHOTON_SURFTYPE_PHIMAGE: PmMemFlush(rdata->pcontexts[rdata->surface_render_idx], rdata->psurfaces[rdata->surface_render_idx]); break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: return; } switch (rdata->surfaces_type) { case SDL_PHOTON_SURFTYPE_OFFSCREEN: sformat=photon_image_to_sdl_pixelformat(rdata->osurfaces[rdata->surface_render_idx]->format); spixels=(uint8_t*)PdGetOffscreenContextPtr(rdata->osurfaces[rdata->surface_render_idx]); spitch=rdata->osurfaces[rdata->surface_render_idx]->pitch; break; case SDL_PHOTON_SURFTYPE_PHIMAGE: sformat=photon_image_to_sdl_pixelformat(rdata->psurfaces[rdata->surface_render_idx]->type); spixels=(uint8_t*)rdata->psurfaces[rdata->surface_render_idx]->image; spitch=rdata->psurfaces[rdata->surface_render_idx]->bpl; break; case SDL_PHOTON_SURFTYPE_UNKNOWN: default: SDL_SetError("Photon: surfaces are not initialized"); return -1; } /* Adjust surface pixels pointer to the rectangle coordinates */ spixels+=rect->y*spitch + rect->x*SDL_BYTESPERPIXEL(sformat); SDL_ConvertPixels(rect->w, rect->h, format, pixels, pitch, sformat, spixels, spitch); return 0; } /* vi: set ts=4 sw=4 expandtab: */