Mercurial > sdl-ios-xcode
view docs/man3/SDL_GL_SwapBuffers.3 @ 5084:4c3c2599559b SDL-1.2
Fixed bug #1080
Markus Rathgeb 2011-01-23 14:34:23 PST
With kernel 2.6.31 the struct input_absinfo defined in linux/input.h changed.
A field "__s32 resolution" was added at the end of the struct.
Because the macro EVIOCGABS(abs) is using the struct input_absinfo, it would be
better (IMHO) to change the declaration of variable values to
"int values[sizeof(struct input_absinfo) / sizeof(int)];" or using "struct
input_absinfo" directly.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 24 Jan 2011 14:31:32 -0800 |
parents | 1238da4a7112 |
children |
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.TH "SDL_GL_SwapBuffers" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GL_SwapBuffers \- Swap OpenGL framebuffers/Update Display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_GL_SwapBuffers\fP\fR(\fBvoid \fR); .SH "DESCRIPTION" .PP Swap the OpenGL buffers, if double-buffering is supported\&. .SH "SEE ALSO" .PP \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GL_SetAttribute\fP\fR .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01