Mercurial > sdl-ios-xcode
view TODO @ 5084:4c3c2599559b SDL-1.2
Fixed bug #1080
Markus Rathgeb 2011-01-23 14:34:23 PST
With kernel 2.6.31 the struct input_absinfo defined in linux/input.h changed.
A field "__s32 resolution" was added at the end of the struct.
Because the macro EVIOCGABS(abs) is using the struct input_absinfo, it would be
better (IMHO) to change the declaration of variable values to
"int values[sizeof(struct input_absinfo) / sizeof(int)];" or using "struct
input_absinfo" directly.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 24 Jan 2011 14:31:32 -0800 |
parents | f12379c41042 |
children | 0a53c90a37f9 c121d94672cb |
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Wish list for the 1.3 development branch: http://bugzilla.libsdl.org/ * Add mousewheel events (new unified event architecture?) * DirectInput joystick support needs to be implemented * Be able to enumerate and select available audio and video drivers * Fullscreen video mode support for Mac OS X * Explicit vertical retrace wait (maybe separate from SDL_Flip?) * Shaped windows, windows without borders * Multiple windows, multiple display support * SDL_INIT_EVENTTHREAD on Windows and MacOS? * Add a timestamp to events * Add audio input API * Add hardware accelerated scaled blit * Add hardware accelerated alpha blits * Redesign blitting architecture to allow blit plugins In the jump from 1.2 to 1.3, we should change the SDL_Rect members to int and evaluate all the rest of the datatypes. This is the only place we should do it though, since the 1.2 series should not break binary compatibility in this way. Requests: * PCM and CDROM volume control (deprecated, but possible)