view README.PS3 @ 5084:4c3c2599559b SDL-1.2

Fixed bug #1080 Markus Rathgeb 2011-01-23 14:34:23 PST With kernel 2.6.31 the struct input_absinfo defined in linux/input.h changed. A field "__s32 resolution" was added at the end of the struct. Because the macro EVIOCGABS(abs) is using the struct input_absinfo, it would be better (IMHO) to change the declaration of variable values to "int values[sizeof(struct input_absinfo) / sizeof(int)];" or using "struct input_absinfo" directly.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 24 Jan 2011 14:31:32 -0800
parents 3b8ac3d311a2
children
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SDL on Sony Playstation3
------------------------

Installation:
  First, you have to install the Cell SDK
  - Download the Cell SDK installer RPM and ISO images to
    a temporary directory such as /tmp/cellsdk.
  - Mount the image: mount -o loop CellSDK-Devel-Fedora_3.1.0.0.0.iso /tmp/cellsdk
  - Install the SDK installer: rpm -ivh cell-install-3.1.0-0.0.noarch.rpm
  - Install the SDK: cd /opt/cell && ./cellsdk --iso /tmp/cellsdkiso install

  You need to install the SPU-libs before installing SDL
  - Go to SDL-1.2/src/video/ps3/spulibs/
  - Run make && make install

  Finally, install SDL
  - Go to SDL-1.2/ and build SDL like any other GNU style package.
  e.g.
    - Build the configure-script with ./autogen.sh
    - Configure SDL for your needs: ./configure --enable-video-ps3 ...
    - Build and install it: make && make install


Todo:
  - mouse/keyboard/controller support

Have fun!
  Dirk Herrendoerfer <d.herrendoerfer [at] de [dot ibm [dot] com>