view README.NDS @ 5084:4c3c2599559b SDL-1.2

Fixed bug #1080 Markus Rathgeb 2011-01-23 14:34:23 PST With kernel 2.6.31 the struct input_absinfo defined in linux/input.h changed. A field "__s32 resolution" was added at the end of the struct. Because the macro EVIOCGABS(abs) is using the struct input_absinfo, it would be better (IMHO) to change the declaration of variable values to "int values[sizeof(struct input_absinfo) / sizeof(int)];" or using "struct input_absinfo" directly.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 24 Jan 2011 14:31:32 -0800
parents 8582c6a5ca16
children
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The SDL port to the Nintendo DS

This port uses the devKitPro toolchain, available from:
http://www.devkitpro.org

Precompiled tools for cross-compiling on Linux are available from:
http://www.libsdl.org/extras/nds/devkitPro-20070503-linux.tar.gz

todo:
add ds console specific features/optimizations
mouse/keyboard support
dual screen support

build with:
cp include/SDL_config_nds.h include/SDL_config.h
make -f Makefile.ds

included is an arm9/arm7 template to allow for sound streaming support.

Enjoy, fix the source and share :)
Troy Davis(GPF)
http://gpf.dcemu.co.uk/