Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_image.c @ 765:4c2ba6161939
Editors Note: The original patch was modified to use SDL_Delay() instead of
nanosleep because nanosleep may not be portable to all systems
using SDL with the ALSA backend. This may be a moot point with
the switch to blocking writes anyway...
Date: Sat, 27 Dec 2003 21:47:36 +0100
From: Michel Daenzer
To: Debian Bug Tracking System
Subject: [SDL] Bug#225252: [PATCH] ALSA fixes
Package: libsdl1.2debian-all
Version: 1.2.6-2
Severity: normal
Tags: patch
For SDL 1.2.6, the ALSA backend was changed to call snd_pcm_open() with
SND_PCM_NONBLOCK. That's a good idea per se, however, it causes high CPU
usage, interrupted sound and stuttering in some games here. Taking a nanosleep
whenever snd_pcm_writei() returns -EAGAIN fixes this, but I think it's more
efficient to use blocking mode for the actual sound playback. Feedback from the
SDL and ALSA lists appreciated.
The patch also fixes the default ALSA device to be used.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 04 Jan 2004 15:40:50 +0000 |
parents | aaf3b8af6616 |
children | b8d311d90021 |
line wrap: on
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include <Ph.h> #include <photon/Pg.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_endian.h" #include "SDL_video.h" #include "SDL_pixels_c.h" #include "SDL_ph_image_c.h" #include "SDL_ph_modes_c.h" int ph_SetupImage(_THIS, SDL_Surface *screen) { PgColor_t* palette=NULL; int type=0; int bpp; bpp=screen->format->BitsPerPixel; /* Determine image type */ switch(bpp) { case 8:{ type = Pg_IMAGE_PALETTE_BYTE; } break; case 15:{ type = Pg_IMAGE_DIRECT_555; } break; case 16:{ type = Pg_IMAGE_DIRECT_565; } break; case 24:{ type = Pg_IMAGE_DIRECT_888; } break; case 32:{ type = Pg_IMAGE_DIRECT_8888; } break; default:{ SDL_SetError("ph_SetupImage(): unsupported bpp=%d !\n", bpp); return -1; } break; } /* palette emulation code */ if ((bpp==8) && (desktoppal==SDLPH_PAL_EMULATE)) { /* creating image palette */ palette=malloc(_Pg_MAX_PALETTE*sizeof(PgColor_t)); if (palette==NULL) { SDL_SetError("ph_SetupImage(): can't allocate memory for palette !\n"); return -1; } PgGetPalette(palette); /* using shared memory for speed (set last param to 1) */ if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, palette, _Pg_MAX_PALETTE, 1)) == NULL) { SDL_SetError("ph_SetupImage(): PhCreateImage() failed for bpp=8 !\n"); free(palette); return -1; } } else { /* using shared memory for speed (set last param to 1) */ if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, NULL, 0, 1)) == NULL) { SDL_SetError("ph_SetupImage(): PhCreateImage() failed for bpp=%d !\n", bpp); return -1; } } screen->pixels = SDL_Image->image; screen->pitch = SDL_Image->bpl; this->UpdateRects = ph_NormalUpdate; return 0; } int ph_SetupOCImage(_THIS, SDL_Surface *screen) { int type = 0; int bpp; OCImage.flags = screen->flags; bpp=screen->format->BitsPerPixel; /* Determine image type */ switch(bpp) { case 8: { type = Pg_IMAGE_PALETTE_BYTE; } break; case 15:{ type = Pg_IMAGE_DIRECT_555; } break; case 16:{ type = Pg_IMAGE_DIRECT_565; } break; case 24:{ type = Pg_IMAGE_DIRECT_888; } break; case 32:{ type = Pg_IMAGE_DIRECT_8888; } break; default:{ SDL_SetError("ph_SetupOCImage(): unsupported bpp=%d !\n", bpp); return -1; } break; } /* Currently only offscreen contexts with the same bit depth as the * display can be created. */ OCImage.offscreen_context = PdCreateOffscreenContext(0, screen->w, screen->h, Pg_OSC_MEM_PAGE_ALIGN); if (OCImage.offscreen_context == NULL) { SDL_SetError("ph_SetupOCImage(): PdCreateOffscreenContext() function failed !\n"); return -1; } screen->pitch = OCImage.offscreen_context->pitch; OCImage.dc_ptr = (unsigned char *) PdGetOffscreenContextPtr(OCImage.offscreen_context); if (OCImage.dc_ptr == NULL) { SDL_SetError("ph_SetupOCImage(): PdGetOffscreenContextPtr function failed !\n"); PhDCRelease(OCImage.offscreen_context); return -1; } OCImage.FrameData0 = OCImage.dc_ptr; OCImage.CurrentFrameData = OCImage.FrameData0; OCImage.current = 0; PhDCSetCurrent(OCImage.offscreen_context); screen->pixels = OCImage.CurrentFrameData; this->UpdateRects = ph_OCUpdate; return 0; } int ph_SetupFullScreenImage(_THIS, SDL_Surface* screen) { OCImage.flags = screen->flags; /* Begin direct mode */ if (!ph_EnterFullScreen(this, screen)) { return -1; } /* store palette for fullscreen */ if ((screen->format->BitsPerPixel==8) && (desktopbpp!=8)) { PgGetPalette(savedpal); PgGetPalette(syspalph); } OCImage.offscreen_context = PdCreateOffscreenContext(0, 0, 0, Pg_OSC_MAIN_DISPLAY | Pg_OSC_MEM_PAGE_ALIGN | Pg_OSC_CRTC_SAFE); if (OCImage.offscreen_context == NULL) { SDL_SetError("ph_SetupFullScreenImage(): PdCreateOffscreenContext() function failed !\n"); return -1; } if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) { OCImage.offscreen_backcontext = PdDupOffscreenContext(OCImage.offscreen_context, Pg_OSC_CRTC_SAFE | Pg_OSC_MEM_PAGE_ALIGN); if (OCImage.offscreen_backcontext == NULL) { SDL_SetError("ph_SetupFullScreenImage(): PdCreateOffscreenContext(back) function failed !\n"); return -1; } } OCImage.FrameData0 = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_context); if (OCImage.FrameData0 == NULL) { SDL_SetError("ph_SetupFullScreenImage(): PdGetOffscreenContextPtr() function failed !\n"); ph_DestroyImage(this, screen); return -1; } if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) { OCImage.FrameData1 = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_backcontext); if (OCImage.FrameData1 == NULL) { SDL_SetError("ph_SetupFullScreenImage(back): PdGetOffscreenContextPtr() function failed !\n"); ph_DestroyImage(this, screen); return -1; } } /* wait for the hardware */ PgWaitHWIdle(); if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) { OCImage.current = 1; PhDCSetCurrent(OCImage.offscreen_backcontext); screen->pitch = OCImage.offscreen_backcontext->pitch; screen->pixels = OCImage.FrameData1; PgSwapDisplay(OCImage.offscreen_context, 0); } else { OCImage.current = 0; PhDCSetCurrent(OCImage.offscreen_context); screen->pitch = OCImage.offscreen_context->pitch; screen->pixels = OCImage.FrameData0; } this->UpdateRects = ph_OCDCUpdate; PgFlush(); return 0; } #ifdef HAVE_OPENGL static int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags) { PhDim_t dim; uint64_t OGLAttrib[PH_OGL_MAX_ATTRIBS]; int exposepost=0; int OGLargc; dim.w=width; dim.h=height; if ((oglctx!=NULL) && (oglflags==flags) && (oglbpp==bpp)) { PdOpenGLContextResize(oglctx, &dim); PhDCSetCurrent(oglctx); return 0; } else { if (oglctx!=NULL) { PhDCSetCurrent(NULL); PhDCRelease(oglctx); oglctx=NULL; exposepost=1; } } OGLargc=0; if (this->gl_config.depth_size) { OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DEPTH_BITS; OGLAttrib[OGLargc++]=this->gl_config.depth_size; } if (this->gl_config.stencil_size) { OGLAttrib[OGLargc++]=PHOGL_ATTRIB_STENCIL_BITS; OGLAttrib[OGLargc++]=this->gl_config.stencil_size; } OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FORCE_SW; if (flags & SDL_FULLSCREEN) { OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN; OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DIRECT; OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN_BEST; OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN_CENTER; } OGLAttrib[OGLargc++]=PHOGL_ATTRIB_NONE; if (this->gl_config.double_buffer) { oglctx=PdCreateOpenGLContext(2, &dim, 0, OGLAttrib); } else { oglctx=PdCreateOpenGLContext(1, &dim, 0, OGLAttrib); } if (oglctx==NULL) { SDL_SetError("ph_SetupOpenGLContext(): cannot create OpenGL context !\n"); return (-1); } PhDCSetCurrent(oglctx); PtFlush(); oglflags=flags; oglbpp=bpp; if (exposepost!=0) { /* OpenGL context has been recreated, so report about this fact */ SDL_PrivateExpose(); } return 0; } int ph_SetupOpenGLImage(_THIS, SDL_Surface* screen) { this->UpdateRects = ph_OpenGLUpdate; screen->pixels=NULL; screen->pitch=NULL; if (ph_SetupOpenGLContext(this, screen->w, screen->h, screen->format->BitsPerPixel, screen->flags)!=0) { screen->flags &= ~SDL_OPENGL; return -1; } return 0; } #endif /* HAVE_OPENGL */ void ph_DestroyImage(_THIS, SDL_Surface* screen) { #ifdef HAVE_OPENGL if ((screen->flags & SDL_OPENGL)==SDL_OPENGL) { if (oglctx) { PhDCSetCurrent(NULL); PhDCRelease(oglctx); oglctx=NULL; oglflags=0; oglbpp=0; } return; } #endif /* HAVE_OPENGL */ if (currently_fullscreen) { /* if we right now in 8bpp fullscreen we must release palette */ if ((screen->format->BitsPerPixel==8) && (desktopbpp!=8)) { PgSetPalette(syspalph, 0, -1, 0, 0, 0); PgSetPalette(savedpal, 0, 0, _Pg_MAX_PALETTE, Pg_PALSET_GLOBAL | Pg_PALSET_FORCE_EXPOSE, 0); PgFlush(); } ph_LeaveFullScreen(this); } if (OCImage.offscreen_context != NULL) { PhDCRelease(OCImage.offscreen_context); OCImage.offscreen_context = NULL; OCImage.FrameData0 = NULL; } if (OCImage.offscreen_backcontext != NULL) { PhDCRelease(OCImage.offscreen_backcontext); OCImage.offscreen_backcontext = NULL; OCImage.FrameData1 = NULL; } OCImage.CurrentFrameData = NULL; if (SDL_Image) { /* if palette allocated, free it */ if (SDL_Image->palette) { free(SDL_Image->palette); } PgShmemDestroy(SDL_Image->image); free(SDL_Image); } /* Must be zeroed everytime */ SDL_Image = NULL; if (screen) { screen->pixels = NULL; } } int ph_SetupUpdateFunction(_THIS, SDL_Surface* screen, Uint32 flags) { ph_DestroyImage(this, screen); #ifdef HAVE_OPENGL if ((flags & SDL_OPENGL)==SDL_OPENGL) { return ph_SetupOpenGLImage(this, screen); } #endif /* HAVE_OPENGL */ if ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN) { return ph_SetupFullScreenImage(this, screen); } if ((flags & SDL_HWSURFACE)==SDL_HWSURFACE) { return ph_SetupOCImage(this, screen); } return ph_SetupImage(this, screen); } int ph_AllocHWSurface(_THIS, SDL_Surface* surface) { return(-1); } void ph_FreeHWSurface(_THIS, SDL_Surface* surface) { return; } int ph_FlipHWSurface(_THIS, SDL_Surface* screen) { if ((screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { PgWaitHWIdle(); if (OCImage.current==0) { PgSwapDisplay(OCImage.offscreen_context, 0); OCImage.current=1; screen->pitch = OCImage.offscreen_backcontext->pitch; screen->pixels = OCImage.FrameData1; PhDCSetCurrent(OCImage.offscreen_backcontext); PgFlush(); } else { PgSwapDisplay(OCImage.offscreen_backcontext, 0); OCImage.current=0; screen->pitch = OCImage.offscreen_context->pitch; screen->pixels = OCImage.FrameData0; PhDCSetCurrent(OCImage.offscreen_context); PgFlush(); } } return 0; } int ph_LockHWSurface(_THIS, SDL_Surface *surface) { return(0); } void ph_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } #ifdef HAVE_OPENGL void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects) { this->GL_SwapBuffers(this); return; } #endif /* HAVE_OPENGL */ void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) { PhPoint_t ph_pos; PhRect_t ph_rect; int i; for (i=0; i<numrects; ++i) { if (rects[i].w==0) /* Clipped? */ { continue; } if (rects[i].h==0) /* Clipped? */ { continue; } ph_pos.x = rects[i].x; ph_pos.y = rects[i].y; ph_rect.ul.x = rects[i].x; ph_rect.ul.y = rects[i].y; ph_rect.lr.x = rects[i].x + rects[i].w; ph_rect.lr.y = rects[i].y + rects[i].h; if (PgDrawPhImageRectmx(&ph_pos, SDL_Image, &ph_rect, 0) < 0) { SDL_SetError("ph_NormalUpdate(): PgDrawPhImageRectmx failed !\n"); } } if (PgFlush() < 0) { SDL_SetError("ph_NormalUpdate(): PgFlush failed.\n"); } } void ph_OCUpdate(_THIS, int numrects, SDL_Rect *rects) { int i; PhPoint_t zero = {0}; PhArea_t src_rect; PhArea_t dest_rect; PgSetRegion(PtWidgetRid(window)); PgSetClipping(0, NULL); PgWaitHWIdle(); for (i=0; i<numrects; ++i) { if (rects[i].w == 0) /* Clipped? */ { continue; } if (rects[i].h == 0) /* Clipped? */ { continue; } src_rect.pos.x=rects[i].x; src_rect.pos.y=rects[i].y; dest_rect.pos.x=rects[i].x; dest_rect.pos.y=rects[i].y; src_rect.size.w=rects[i].w; src_rect.size.h=rects[i].h; dest_rect.size.w=rects[i].w; dest_rect.size.h=rects[i].h; zero.x = 0; zero.y = 0; PgSetTranslation(&zero, 0); PgSetRegion(PtWidgetRid(window)); PgSetClipping(0, NULL); PgContextBlitArea(OCImage.offscreen_context, &src_rect, NULL, &dest_rect); } if (PgFlush() < 0) { SDL_SetError("ph_OCUpdate(): PgFlush failed.\n"); } } void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect *rects) { PgWaitHWIdle(); if (PgFlush() < 0) { SDL_SetError("ph_OCDCUpdate(): PgFlush failed.\n"); } }