view src/timer/linux/SDL_systimer.c @ 765:4c2ba6161939

Editors Note: The original patch was modified to use SDL_Delay() instead of nanosleep because nanosleep may not be portable to all systems using SDL with the ALSA backend. This may be a moot point with the switch to blocking writes anyway... Date: Sat, 27 Dec 2003 21:47:36 +0100 From: Michel Daenzer To: Debian Bug Tracking System Subject: [SDL] Bug#225252: [PATCH] ALSA fixes Package: libsdl1.2debian-all Version: 1.2.6-2 Severity: normal Tags: patch For SDL 1.2.6, the ALSA backend was changed to call snd_pcm_open() with SND_PCM_NONBLOCK. That's a good idea per se, however, it causes high CPU usage, interrupted sound and stuttering in some games here. Taking a nanosleep whenever snd_pcm_writei() returns -EAGAIN fixes this, but I think it's more efficient to use blocking mode for the actual sound playback. Feedback from the SDL and ALSA lists appreciated. The patch also fixes the default ALSA device to be used.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Jan 2004 15:40:50 +0000
parents 104f32d04cd1
children b8d311d90021
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org

    RDTSC stuff by lompik (lompik@voila.fr) 20/03/2002 
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include <stdio.h>
#include <sys/time.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>

#include "SDL_error.h"
#include "SDL_timer.h"
#include "SDL_timer_c.h"

#if _POSIX_THREAD_SYSCALL_SOFT
#include <pthread.h>
#endif
#ifdef ENABLE_PTH
#include <pth.h>
#endif

#if defined(DISABLE_THREADS) || defined(FORK_HACK)
#define USE_ITIMER
#endif

/* The following defines should really be determined at configure time */

#if defined(linux)
/* Linux select() changes its timeout parameter upon return to contain
   the remaining time. Most other unixen leave it unchanged or undefined. */
#define SELECT_SETS_REMAINING
#elif defined(__bsdi__) || defined(__FreeBSD__) || defined(__sun)
#define USE_NANOSLEEP
#endif

#if defined(i386) || defined(__i386__)
/* This only works on pentium or newer x86 processors */
/* Actually, this isn't reliable on multi-cpu systems, so is disabled */
/*#define USE_RDTSC*/
#endif


#ifdef USE_RDTSC 

/* The first ticks value of the application */
static unsigned long long start;
static float cpu_mhz1000 = 0.0f;

#if 1
/* This is for old binutils version that don't recognize rdtsc mnemonics.
   But all binutils version supports this.
*/
#define rdtsc(t) asm __volatile__ (".byte 0x0f, 0x31; " : "=A" (t))
#else
#define rdtsc(t) asm __volatile__ ("rdtsc" : "=A" (t))
#endif

static float calc_cpu_mhz(void)
{
	float cpu_mhz;
	unsigned long long tsc_start;
	unsigned long long tsc_end;
	struct timeval tv_start, tv_end;
	long usec_delay;

	rdtsc(tsc_start);
	gettimeofday(&tv_start, NULL);
	sleep(1);
	rdtsc(tsc_end);
	gettimeofday(&tv_end, NULL);
	usec_delay = 1000000L * (tv_end.tv_sec - tv_start.tv_sec) +
	                        (tv_end.tv_usec - tv_start.tv_usec);
	cpu_mhz = (float)(tsc_end-tsc_start) / usec_delay;
#if 0
	printf("cpu MHz\t\t: %.3f\n", cpu_mhz);
#endif
	return cpu_mhz;
}

#else

/* The first ticks value of the application */
static struct timeval start;

#endif  /* USE_RDTSC */


void SDL_StartTicks(void)
{
	/* Set first ticks value */
#ifdef USE_RDTSC
	if ( ! cpu_mhz1000 ) {
		cpu_mhz1000 = calc_cpu_mhz() * 1000.0f;
	}
	rdtsc(start);
#else
	gettimeofday(&start, NULL);
#endif /* USE_RDTSC */
}

Uint32 SDL_GetTicks (void)
{
#ifdef USE_RDTSC 
	unsigned long long now;
	if ( ! cpu_mhz1000 ) {
		return 0; /* Shouldn't happen. BUG!! */
	}
	rdtsc(now);
	return (Uint32)((now-start)/cpu_mhz1000);
#else
	struct timeval now;
	Uint32 ticks;

	gettimeofday(&now, NULL);
	ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000;
	return(ticks);
#endif /* USE_RDTSC */
}

void SDL_Delay (Uint32 ms)
{
#ifdef ENABLE_PTH
	pth_time_t tv;
	tv.tv_sec  =  ms/1000;
	tv.tv_usec = (ms%1000)*1000;
	pth_nap(tv);
#else
	int was_error;

#ifdef USE_NANOSLEEP
	struct timespec elapsed, tv;
#else
	struct timeval tv;
#ifndef SELECT_SETS_REMAINING
	Uint32 then, now, elapsed;
#endif
#endif

	/* Set the timeout interval - Linux only needs to do this once */
#ifdef SELECT_SETS_REMAINING
	tv.tv_sec = ms/1000;
	tv.tv_usec = (ms%1000)*1000;
#elif defined(USE_NANOSLEEP)
	elapsed.tv_sec = ms/1000;
	elapsed.tv_nsec = (ms%1000)*1000000;
#else
	then = SDL_GetTicks();
#endif
	do {
		errno = 0;

#if _POSIX_THREAD_SYSCALL_SOFT
		pthread_yield_np();
#endif
#ifdef USE_NANOSLEEP
		tv.tv_sec = elapsed.tv_sec;
		tv.tv_nsec = elapsed.tv_nsec;
		was_error = nanosleep(&tv, &elapsed);
#else
#ifndef SELECT_SETS_REMAINING
		/* Calculate the time interval left (in case of interrupt) */
		now = SDL_GetTicks();
		elapsed = (now-then);
		then = now;
		if ( elapsed >= ms ) {
			break;
		}
		ms -= elapsed;
		tv.tv_sec = ms/1000;
		tv.tv_usec = (ms%1000)*1000;
#endif
		was_error = select(0, NULL, NULL, NULL, &tv);
#endif /* USE_NANOSLEEP */
	} while ( was_error && (errno == EINTR) );
#endif /* ENABLE_PTH */
}

#ifdef USE_ITIMER

static void HandleAlarm(int sig)
{
	Uint32 ms;

	if ( SDL_alarm_callback ) {
		ms = (*SDL_alarm_callback)(SDL_alarm_interval);
		if ( ms != SDL_alarm_interval ) {
			SDL_SetTimer(ms, SDL_alarm_callback);
		}
	}
}

int SDL_SYS_TimerInit(void)
{
	struct sigaction action;

	/* Set the alarm handler (Linux specific) */
	memset(&action, 0, sizeof(action));
	action.sa_handler = HandleAlarm;
	action.sa_flags = SA_RESTART;
	sigemptyset(&action.sa_mask);
	sigaction(SIGALRM, &action, NULL);
	return(0);
}

void SDL_SYS_TimerQuit(void)
{
	SDL_SetTimer(0, NULL);
}

int SDL_SYS_StartTimer(void)
{
	struct itimerval timer;

	timer.it_value.tv_sec = (SDL_alarm_interval/1000);
	timer.it_value.tv_usec = (SDL_alarm_interval%1000)*1000;
	timer.it_interval.tv_sec = (SDL_alarm_interval/1000);
	timer.it_interval.tv_usec = (SDL_alarm_interval%1000)*1000;
	setitimer(ITIMER_REAL, &timer, NULL);
	return(0);
}

void SDL_SYS_StopTimer(void)
{
	struct itimerval timer;

	memset(&timer, 0, (sizeof timer));
	setitimer(ITIMER_REAL, &timer, NULL);
}

#else /* USE_ITIMER */

#include "SDL_thread.h"

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;

static int RunTimer(void *unused)
{
	while ( timer_alive ) {
		if ( SDL_timer_running ) {
			SDL_ThreadedTimerCheck();
		}
		SDL_Delay(1);
	}
	return(0);
}

/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
	timer_alive = 1;
	timer = SDL_CreateThread(RunTimer, NULL);
	if ( timer == NULL )
		return(-1);
	return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
	timer_alive = 0;
	if ( timer ) {
		SDL_WaitThread(timer, NULL);
		timer = NULL;
	}
}

int SDL_SYS_StartTimer(void)
{
	SDL_SetError("Internal logic error: Linux uses threaded timer");
	return(-1);
}

void SDL_SYS_StopTimer(void)
{
	return;
}

#endif /* USE_ITIMER */