Mercurial > sdl-ios-xcode
view src/thread/linux/SDL_syscond.c @ 765:4c2ba6161939
Editors Note: The original patch was modified to use SDL_Delay() instead of
nanosleep because nanosleep may not be portable to all systems
using SDL with the ALSA backend. This may be a moot point with
the switch to blocking writes anyway...
Date: Sat, 27 Dec 2003 21:47:36 +0100
From: Michel Daenzer
To: Debian Bug Tracking System
Subject: [SDL] Bug#225252: [PATCH] ALSA fixes
Package: libsdl1.2debian-all
Version: 1.2.6-2
Severity: normal
Tags: patch
For SDL 1.2.6, the ALSA backend was changed to call snd_pcm_open() with
SND_PCM_NONBLOCK. That's a good idea per se, however, it causes high CPU
usage, interrupted sound and stuttering in some games here. Taking a nanosleep
whenever snd_pcm_writei() returns -EAGAIN fixes this, but I think it's more
efficient to use blocking mode for the actual sound playback. Feedback from the
SDL and ALSA lists appreciated.
The patch also fixes the default ALSA device to be used.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 04 Jan 2004 15:40:50 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifdef linux /* Look to see if glibc is available, and if so, what version */ #include <features.h> #if (__GLIBC__ == 2) && (__GLIBC_MINOR__ == 0) #warning Working around a bug in glibc 2.0 pthreads #undef SDL_USE_PTHREADS /* The bug is actually a problem where threads are suspended, but don't wake up when the thread manager sends them a signal. This is a problem with thread creation too, but it happens less often. :-/ We avoid this by using System V IPC for mutexes. */ #endif /* glibc 2.0 */ #endif /* linux */ #ifdef SDL_USE_PTHREADS #include <sys/time.h> #include <unistd.h> #include <errno.h> #include <stdlib.h> #include <pthread.h> #include "SDL_error.h" #include "SDL_thread.h" #include "SDL_sysmutex_c.h" #if defined(PTHREAD_NO_RECURSIVE_MUTEX) && !defined(__bsdi__) #error You need to use the generic condition variable implementation #endif struct SDL_cond { pthread_cond_t cond; }; /* Create a condition variable */ SDL_cond * SDL_CreateCond(void) { SDL_cond *cond; cond = (SDL_cond *) malloc(sizeof(SDL_cond)); if ( cond ) { if ( pthread_cond_init(&cond->cond, NULL) < 0 ) { SDL_SetError("pthread_cond_init() failed"); free(cond); cond = NULL; } } return(cond); } /* Destroy a condition variable */ void SDL_DestroyCond(SDL_cond *cond) { if ( cond ) { pthread_cond_destroy(&cond->cond); free(cond); } } /* Restart one of the threads that are waiting on the condition variable */ int SDL_CondSignal(SDL_cond *cond) { int retval; if ( ! cond ) { SDL_SetError("Passed a NULL condition variable"); return -1; } retval = 0; if ( pthread_cond_signal(&cond->cond) != 0 ) { SDL_SetError("pthread_cond_signal() failed"); retval = -1; } return retval; } /* Restart all threads that are waiting on the condition variable */ int SDL_CondBroadcast(SDL_cond *cond) { int retval; if ( ! cond ) { SDL_SetError("Passed a NULL condition variable"); return -1; } retval = 0; if ( pthread_cond_broadcast(&cond->cond) != 0 ) { SDL_SetError("pthread_cond_broadcast() failed"); retval = -1; } return retval; } int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms) { int retval; struct timeval delta; struct timespec abstime; if ( ! cond ) { SDL_SetError("Passed a NULL condition variable"); return -1; } gettimeofday(&delta, NULL); abstime.tv_sec = delta.tv_sec + (ms/1000); abstime.tv_nsec = (delta.tv_usec + (ms%1000) * 1000) * 1000; if ( abstime.tv_nsec > 1000000000 ) { abstime.tv_sec += 1; abstime.tv_nsec -= 1000000000; } tryagain: retval = pthread_cond_timedwait(&cond->cond, &mutex->id, &abstime); switch (retval) { case EINTR: goto tryagain; break; case ETIMEDOUT: retval = SDL_MUTEX_TIMEDOUT; break; case 0: break; default: SDL_SetError("pthread_cond_timedwait() failed"); retval = -1; break; } return retval; } /* Wait on the condition variable, unlocking the provided mutex. The mutex must be locked before entering this function! */ int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex) { int retval; if ( ! cond ) { SDL_SetError("Passed a NULL condition variable"); return -1; } retval = 0; if ( pthread_cond_wait(&cond->cond, &mutex->id) != 0 ) { SDL_SetError("pthread_cond_wait() failed"); retval = -1; } return retval; } #else /* Use semaphore implementation */ #include "generic/SDL_syscond.c" #endif /* SDL_USE_PTHREADS */