Mercurial > sdl-ios-xcode
view src/main/symbian/EKA1/SDL_main.cpp @ 4368:4c088d2b29eb SDL-1.2
Fixed bug #861
C.W. Betts 2009-10-19 19:16:41 PDT
In 64-bit libraries, the fork reference is a different size than in 32-bit.
Apple has tried to help this transition by making a typedef called FSIORefNum,
but it is only available in Mac OS X 10.5 headers or later. I first noticed
this bug in Mac OS X's CD player code, and the patch is set to fix it
accordingly. This might also be an issue in SDL_QuartzVideo.m
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 20 Oct 2009 03:45:06 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ /* SDL_main.cpp The Epoc executable startup functions Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) */ #include <e32std.h> #include <e32def.h> #include <e32svr.h> #include <e32base.h> #include <estlib.h> #include <stdlib.h> #include <stdio.h> #include <w32std.h> #include <apgtask.h> #include "SDL_error.h" #if defined(__WINS__) #include <estw32.h> IMPORT_C void RegisterWsExe(const TDesC &aName); #endif /* The prototype for the application's main() function */ #define main SDL_main extern "C" int main (int argc, char *argv[], char *envp[]); extern "C" void exit (int ret); /* Epoc main function */ #ifdef __WINS__ void GetCmdLine(int& aArgc, char**& aArgv) { RChunk chunk; if(chunk.OpenGlobal(RThread().Name(), ETrue) != KErrNone) return; TUint* ptr = (TUint*) chunk.Base(); if(ptr != NULL) { aArgc = (int) *(ptr); // count aArgv = (char**) *(ptr + 1); } chunk.Close(); } #endif TInt E32Main() { /* Get the clean-up stack */ CTrapCleanup* cleanup = CTrapCleanup::New(); /* Arrange for multi-threaded operation */ SpawnPosixServerThread(); /* Get args and environment */ int argc=0; char** argv=0; char** envp=0; #ifndef __WINS__ __crt0(argc,argv,envp); #else GetCmdLine(argc, argv); #endif /* Start the application! */ /* Create stdlib */ _REENT; /* Set process and thread priority and name */ RThread currentThread; RProcess thisProcess; TParse exeName; exeName.Set(thisProcess.FileName(), NULL, NULL); currentThread.Rename(exeName.Name()); currentThread.SetProcessPriority(EPriorityLow); currentThread.SetPriority(EPriorityMuchLess); /* Call stdlib main */ int ret = main(argc, argv, envp); /* !! process exits here if there is "exit()" in main! */ /* Call exit */ //exit(ret); /* !! process exits here! */ //Markus: I do not understand above //I commented it at let this function //to return ret value - was it purpose //that cleanup below is not called at all - why? /* Free resources and return */ _cleanup(); //this is normally called at exit, I call it here, Markus CloseSTDLIB(); delete cleanup; #ifdef __WINS__ // User::Panic(_L("exit"), ret); // RThread().Kill(ret); //Markus get rid of this thread // RThread().RaiseException(EExcKill); #endif return ret;//Markus, or exit(ret); ?? //return(KErrNone); } #ifdef __WINS__ EXPORT_C TInt WinsMain() { return E32Main(); // return WinsMain(0, 0, 0); } #endif /* Epoc dll entry point */ #if defined(__WINS__) GLDEF_C TInt E32Dll(TDllReason) { return(KErrNone); } #endif