view docs/man3/SDL_PauseAudio.3 @ 4368:4c088d2b29eb SDL-1.2

Fixed bug #861 C.W. Betts 2009-10-19 19:16:41 PDT In 64-bit libraries, the fork reference is a different size than in 32-bit. Apple has tried to help this transition by making a typedef called FSIORefNum, but it is only available in Mac OS X 10.5 headers or later. I first noticed this bug in Mac OS X's CD player code, and the patch is set to fix it accordingly. This might also be an issue in SDL_QuartzVideo.m
author Sam Lantinga <slouken@libsdl.org>
date Tue, 20 Oct 2009 03:45:06 +0000
parents 1238da4a7112
children
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.TH "SDL_PauseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_PauseAudio \- Pauses and unpauses the audio callback processing
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_PauseAudio\fP\fR(\fBint pause_on\fR);
.SH "DESCRIPTION"
.PP
This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58