Mercurial > sdl-ios-xcode
view src/video/ps2gs/Makefile.am @ 561:4bcf7dd06c47
Date: Sat, 14 Dec 2002 13:33:05 -0500
From: Darrell Walisser
Subject: Re: crash in SDL / OSX
> Yes, compose keys and other "dead" keys should have unicode 0.
> As a hack, if you get multiple composed characters, you can send the
> sequence with a valid unicode and a keysym of 0. It's because of
> things like this that I'm separating the key and char events in SDL 2.0
I've done this and here's the patch.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 15 Dec 2002 09:09:31 +0000 |
parents | f590dd383b5d |
children |
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## Makefile.am for SDL using the framebuffer console video driver noinst_LTLIBRARIES = libvideo_ps2gs.la libvideo_ps2gs_la_SOURCES = $(PS2GS_SRCS) # The SDL framebuffer console video driver sources PS2GS_SRCS = \ SDL_gsevents.c \ SDL_gsevents_c.h \ SDL_gskeys.h \ SDL_gsmouse.c \ SDL_gsmouse_c.h \ SDL_gsvideo.c \ SDL_gsvideo.h \ SDL_gsyuv.c \ SDL_gsyuv_c.h