Mercurial > sdl-ios-xcode
view docs/man3/SDL_SetCursor.3 @ 561:4bcf7dd06c47
Date: Sat, 14 Dec 2002 13:33:05 -0500
From: Darrell Walisser
Subject: Re: crash in SDL / OSX
> Yes, compose keys and other "dead" keys should have unicode 0.
> As a hack, if you get multiple composed characters, you can send the
> sequence with a valid unicode and a keysym of 0. It's because of
> things like this that I'm separating the key and char events in SDL 2.0
I've done this and here's the patch.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 15 Dec 2002 09:09:31 +0000 |
parents | e5bc29de3f0a |
children | a4490e5864b9 |
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.TH "SDL_SetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_SetCursor\- Set the currently active mouse cursor\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid *\fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR); .SH "DESCRIPTION" .PP Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&. .SH "SEE ALSO" .PP \fI\fBSDL_GetCursor\fP\fR, \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01