view docs/man3/SDL_FreeSurface.3 @ 561:4bcf7dd06c47

Date: Sat, 14 Dec 2002 13:33:05 -0500 From: Darrell Walisser Subject: Re: crash in SDL / OSX > Yes, compose keys and other "dead" keys should have unicode 0. > As a hack, if you get multiple composed characters, you can send the > sequence with a valid unicode and a keysym of 0. It's because of > things like this that I'm separating the key and char events in SDL 2.0 I've done this and here's the patch.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 15 Dec 2002 09:09:31 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_FreeSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_FreeSurface\- Frees (deletes) a SDL_Surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_FreeSurface\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
Frees the resources used by a previously created \fBSDL_Surface\fR\&. If the surface was created using \fISDL_CreateRGBSurfaceFrom\fR then the pixel data is not freed\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateRGBSurface\fP\fR \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01