Mercurial > sdl-ios-xcode
view README.QNX @ 561:4bcf7dd06c47
Date: Sat, 14 Dec 2002 13:33:05 -0500
From: Darrell Walisser
Subject: Re: crash in SDL / OSX
> Yes, compose keys and other "dead" keys should have unicode 0.
> As a hack, if you get multiple composed characters, you can send the
> sequence with a valid unicode and a keysym of 0. It's because of
> things like this that I'm separating the key and char events in SDL 2.0
I've done this and here's the patch.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 15 Dec 2002 09:09:31 +0000 |
parents | bce7171e7a85 |
children | 8bedd6d61642 |
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README by Mike Gorchak <mike@malva.ua>, <lestat@i.com.ua> OpenGL in window mode works well and stable, in fullscreen mode too, but fullscreen mode has not been heavily tested. If you have QNX RtP 6.1.0 w/ or w/o Patch A you must download new Photon3D runtime from http://developers.qnx.com. The versions of OS before 6.1.0 are not supported. Problems: 1. While creating OpenGL context software renderer mode is artificially selected (QSSL made acceleration only for Voodoo boards in fullscreen mode, sorry but I don't have this board, if you want acceleration - you may remove some line in source code). 2. Photon has some errors in detecting how much bits per pixel videomode has. 3. No shared libraries yet. We need manually set flag to 'configure' --disable-shared. 4. Due to Photon API limitation, flag SDL_HWSURFACE supported on- ly in case of desktop bpp is equal requested bpp in window mo- de. Some building issues: Run configure script without x11 support, e.g.: a) for OpenGL support: ./configure --prefix=/usr/local \ --disable-video-x11 \ --disable-shared b) without OpenGL support: ./configure --prefix=/usr/local \ --disable-video-x11 \ --disable-shared \ --disable-video-opengl In test directory also run ./configure script without x11 support, e.g.: ./configure --with-sdl-prefix=/usr/local \ --with-sdl-exec-prefix=/usr/local \ --prefix=/usr/local --without-x