Mercurial > sdl-ios-xcode
view test/testaudioinfo.c @ 2268:4baee598306d
Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan
After lots of discussion with Christian, this is what we came up with:
> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
Here is the patch he came up with, and his e-mail about it:
Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan
> Sounds great, go ahead and send me a patch.
Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.
One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.
-Christian
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 Aug 2007 14:52:52 +0000 |
parents | 866052b01ee5 |
children | 9de326b3099c |
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#include "SDL.h" static void print_devices(int iscapture) { const char *typestr = ((iscapture) ? "capture" : "output"); int n = SDL_GetNumAudioDevices(iscapture); printf("%s devices:\n", typestr); if (n == -1) printf(" Driver can't detect specific devices.\n\n", typestr); else if (n == 0) printf(" No %s devices found.\n\n", typestr); else { int i; for (i = 0; i < n; i++) { printf(" %s\n", SDL_GetAudioDeviceName(i, iscapture)); } printf("\n"); } } int main(int argc, char **argv) { /* Print available audio drivers */ int n = SDL_GetNumAudioDrivers(); if (n == 0) { printf("No built-in audio drivers\n\n"); } else { int i; printf("Built-in audio drivers:\n"); for (i = 0; i < n; ++i) { printf(" %s\n", SDL_GetAudioDriver(i)); } printf("\n"); } /* Load the SDL library */ if (SDL_Init(SDL_INIT_AUDIO) < 0) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); return (1); } printf("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver()); print_devices(0); print_devices(1); SDL_Quit(); return 0; }