view src/video/nanox/SDL_nxmouse.c @ 2268:4baee598306d

Date: Thu, 05 Jul 2007 14:02:33 -0700 From: Sam Lantinga Subject: SDL 1.3 keyboard plan After lots of discussion with Christian, this is what we came up with: > So, to sum up... > SDLK_* become the physical keys, starting at > (1<<21) > We create a macro SDLK_INDEX(X) > We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName() > SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for non-printable characters > and does so based on the OS's current keyboard layout > SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and converting SDLK_* into our names, which are UTF-8 for printable characters. > WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*) Here is the patch he came up with, and his e-mail about it: Date: Fri, 17 Aug 2007 19:50:28 +0200 From: Christian Walther Subject: Re: SDL 1.3 keyboard plan > Sounds great, go ahead and send me a patch. Here goes! Thanks for having a look. Don't hesitate to comment if anything does not conform to your ideas. One caveat: Committing this now may break compilability of some video drivers - specifically, if they use any of the SDLK_* codes that were obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did break, but is already fixed) and X11 (which didn't, but then its key handling is #iffed out). If that's a problem, it may need to go into a branch. -Christian
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Aug 2007 14:52:52 +0000
parents c121d94672cb
children 99210400e8b9
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga
    Copyright (C) 2001  Hsieh-Fu Tsai

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
    
    Hsieh-Fu Tsai
    clare@setabox.com
*/
#include "SDL_config.h"

#include "../../events/SDL_events_c.h"

#include "SDL_nxmouse_c.h"

// The implementation dependent data for the window manager cursor
struct WMcursor
{
    int unused;
};

WMcursor *
NX_CreateWMCursor(_THIS,
                  Uint8 * data, Uint8 * mask, int w, int h, int hot_x,
                  int hot_y)
{
    WMcursor *cursor;

    Dprintf("enter NX_CreateWMCursor\n");

    cursor = (WMcursor *) SDL_malloc(sizeof(WMcursor));
    if (cursor == NULL) {
        SDL_OutOfMemory();
        return NULL;
    }

    Dprintf("leave NX_CreateWMCursor\n");
    return cursor;
}

void
NX_FreeWMCursor(_THIS, WMcursor * cursor)
{
    Dprintf("NX_FreeWMCursor\n");
    SDL_free(cursor);
    return;
}

void
NX_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
{
    GR_WINDOW_INFO info;

    Dprintf("enter NX_WarpWMCursor\n");
    SDL_Lock_EventThread();

    GrGetWindowInfo(SDL_Window, &info);
    GrMoveCursor(info.x + x, info.y + y);

    SDL_Unlock_EventThread();
    Dprintf("leave NX_WarpWMCursor\n");
}

int
NX_ShowWMCursor(_THIS, WMcursor * cursor)
{
    Dprintf("NX_ShowWMCursor\n");
    return 1;
}

/* vi: set ts=4 sw=4 expandtab: */