Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nxmouse.c @ 2268:4baee598306d
Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan
After lots of discussion with Christian, this is what we came up with:
> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
Here is the patch he came up with, and his e-mail about it:
Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan
> Sounds great, go ahead and send me a patch.
Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.
One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.
-Christian
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 Aug 2007 14:52:52 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga Copyright (C) 2001 Hsieh-Fu Tsai This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org Hsieh-Fu Tsai clare@setabox.com */ #include "SDL_config.h" #include "../../events/SDL_events_c.h" #include "SDL_nxmouse_c.h" // The implementation dependent data for the window manager cursor struct WMcursor { int unused; }; WMcursor * NX_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask, int w, int h, int hot_x, int hot_y) { WMcursor *cursor; Dprintf("enter NX_CreateWMCursor\n"); cursor = (WMcursor *) SDL_malloc(sizeof(WMcursor)); if (cursor == NULL) { SDL_OutOfMemory(); return NULL; } Dprintf("leave NX_CreateWMCursor\n"); return cursor; } void NX_FreeWMCursor(_THIS, WMcursor * cursor) { Dprintf("NX_FreeWMCursor\n"); SDL_free(cursor); return; } void NX_WarpWMCursor(_THIS, Uint16 x, Uint16 y) { GR_WINDOW_INFO info; Dprintf("enter NX_WarpWMCursor\n"); SDL_Lock_EventThread(); GrGetWindowInfo(SDL_Window, &info); GrMoveCursor(info.x + x, info.y + y); SDL_Unlock_EventThread(); Dprintf("leave NX_WarpWMCursor\n"); } int NX_ShowWMCursor(_THIS, WMcursor * cursor) { Dprintf("NX_ShowWMCursor\n"); return 1; } /* vi: set ts=4 sw=4 expandtab: */