Mercurial > sdl-ios-xcode
view src/cdrom/macosx/CDPlayer.h @ 2268:4baee598306d
Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan
After lots of discussion with Christian, this is what we came up with:
> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
Here is the patch he came up with, and his e-mail about it:
Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan
> Sounds great, go ahead and send me a patch.
Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.
One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.
-Christian
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 Aug 2007 14:52:52 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef __CDPlayer__H__ #define __CDPlayer__H__ 1 #include <string.h> #include <Carbon/Carbon.h> #include <CoreFoundation/CoreFoundation.h> #include <AudioUnit/AudioUnit.h> #include "SDL.h" #include "SDL_thread.h" #include "SDL_mutex.h" #ifdef __cplusplus extern "C" { #endif typedef void (*CDPlayerCompletionProc) (SDL_CD * cdrom); void Lock(); void Unlock(); int LoadFile(const FSRef * ref, int startFrame, int endFrame); /* pass -1 to do nothing */ int ReleaseFile(); int PlayFile(); int PauseFile(); void SetCompletionProc(CDPlayerCompletionProc proc, SDL_CD * cdrom); int ReadTOCData(FSVolumeRefNum theVolume, SDL_CD * theCD); int ListTrackFiles(FSVolumeRefNum theVolume, FSRef * trackFiles, int numTracks); int DetectAudioCDVolumes(FSVolumeRefNum * volumes, int numVolumes); int GetCurrentFrame(); #ifdef __cplusplus }; #endif #endif /* __CD_Player__H__ */ /* vi: set ts=4 sw=4 expandtab: */