Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_gsxb.c @ 2268:4baee598306d
Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan
After lots of discussion with Christian, this is what we came up with:
> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
Here is the patch he came up with, and his e-mail about it:
Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan
> Sounds great, go ahead and send me a patch.
Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.
One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.
-Christian
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 Aug 2007 14:52:52 +0000 |
parents | 29e07f91bc1f |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* MiNT audio driver using XBIOS functions (GSXB compatible driver) Patrice Mandin */ /* Mint includes */ #include <mint/osbind.h> #include <mint/falcon.h> #include <mint/cookie.h> #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "../SDL_sysaudio.h" #include "../../video/ataricommon/SDL_atarimxalloc_c.h" #include "SDL_mintaudio.h" #include "SDL_mintaudio_gsxb.h" /*--- Defines ---*/ #define MINT_AUDIO_DRIVER_NAME "mint_gsxb" /* Debug print info */ #define DEBUG_NAME "audio:gsxb: " #if 0 #define DEBUG_PRINT(what) \ { \ printf what; \ } #else #define DEBUG_PRINT(what) #endif /*--- Static variables ---*/ static unsigned long cookie_snd, cookie_gsxb; /*--- Audio driver functions ---*/ /* GSXB callbacks */ static void MINTGSXB_GsxbInterrupt(void); static void MINTGSXB_GsxbNullInterrupt(void); static void MINTGSXB_LockDevice(_THIS) { /* Stop replay */ Buffoper(0); } static void MINTGSXB_UnlockDevice(_THIS) { /* Restart replay */ Buffoper(SB_PLA_ENA | SB_PLA_RPT); } static void MINTGSXB_CloseDevice(_THIS) { if (this->hidden != NULL) { /* Stop replay */ Buffoper(0); /* Uninstall interrupt */ if (NSetinterrupt(2, SI_NONE, MINTGSXB_GsxbNullInterrupt) < 0) { DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed in close\n")); } /* Wait if currently playing sound */ while (SDL_MintAudio_mutex != 0) { } /* Clear buffers */ if (SDL_MintAudio_audiobuf[0]) { Mfree(SDL_MintAudio_audiobuf[0]); SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; } /* Unlock sound system */ Unlocksnd(); SDL_free(this->hidden); this->hidden = NULL; } } static int MINTGSXB_CheckAudio(_THIS) { long snd_format; int i, resolution, format_signed, format_bigendian; SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); int valid_datatype = 0; resolution = SDL_AUDIO_BITSIZE(this->spec.format); format_signed = SDL_AUDIO_ISSIGNED(this->spec.format); format_bigendian = SDL_AUDIO_ISBIGENDIAN(this->spec.format); DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", resolution)); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", format_signed)); DEBUG_PRINT(("big endian=%d, ", format_bigendian)); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); if (this->spec.channels > 2) { this->spec.channels = 2; /* no more than stereo! */ } while ((!valid_datatype) && (test_format)) { /* Check formats available */ snd_format = Sndstatus(SND_QUERYFORMATS); this->spec.format = test_format; resolution = SDL_AUDIO_BITSIZE(this->spec.format); format_signed = SDL_AUDIO_ISSIGNED(this->spec.format); format_bigendian = SDL_AUDIO_ISBIGENDIAN(this->spec.format); switch (test_format) { case AUDIO_U8: case AUDIO_S8: if (snd_format & SND_FORMAT8) { valid_datatype = 1; snd_format = Sndstatus(SND_QUERY8BIT); } break; case AUDIO_U16LSB: case AUDIO_S16LSB: case AUDIO_U16MSB: case AUDIO_S16MSB: if (snd_format & SND_FORMAT16) { valid_datatype = 1; snd_format = Sndstatus(SND_QUERY16BIT); } break; case AUDIO_S32LSB: case AUDIO_S32MSB: if (snd_format & SND_FORMAT32) { valid_datatype = 1; snd_format = Sndstatus(SND_QUERY32BIT); } break; /* no float support... */ default: test_format = SDL_NextAudioFormat(); break; } } if (!valid_datatype) { SDL_SetError("Unsupported audio format"); return (-1); } /* Check signed/unsigned format */ if (format_signed) { if (snd_format & SND_FORMATSIGNED) { /* Ok */ } else if (snd_format & SND_FORMATUNSIGNED) { /* Give unsigned format */ this->spec.format = this->spec.format & (~SDL_AUDIO_MASK_SIGNED); } } else { if (snd_format & SND_FORMATUNSIGNED) { /* Ok */ } else if (snd_format & SND_FORMATSIGNED) { /* Give signed format */ this->spec.format |= SDL_AUDIO_MASK_SIGNED; } } if (format_bigendian) { if (snd_format & SND_FORMATBIGENDIAN) { /* Ok */ } else if (snd_format & SND_FORMATLITTLEENDIAN) { /* Give little endian format */ this->spec.format = this->spec.format & (~SDL_AUDIO_MASK_ENDIAN); } } else { if (snd_format & SND_FORMATLITTLEENDIAN) { /* Ok */ } else if (snd_format & SND_FORMATBIGENDIAN) { /* Give big endian format */ this->spec.format |= SDL_AUDIO_MASK_ENDIAN; } } /* Calculate and select the closest frequency */ MINTAUDIO_freqcount = 0; for (i = 1; i < 4; i++) { SDL_MintAudio_AddFrequency(this, MASTERCLOCK_44K / (MASTERPREDIV_MILAN * (1 << i)), MASTERCLOCK_44K, (1 << i) - 1, -1); } #if 1 for (i = 0; i < MINTAUDIO_freqcount; i++) { DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n", i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock, MINTAUDIO_frequencies[i].predivisor)); } #endif MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); return 0; } static void MINTGSXB_InitAudio(_THIS) { int channels_mode, prediv; void *buffer; /* Stop currently playing sound */ Buffoper(0); /* Set replay tracks */ Settracks(0, 0); Setmontracks(0); /* Select replay format */ switch (SDL_AUDIO_BITSIZE(this->spec.format)) { case 8: if (this->spec.channels == 2) { channels_mode = STEREO8; } else { channels_mode = MONO8; } break; case 16: if (this->spec.channels == 2) { channels_mode = STEREO16; } else { channels_mode = MONO16; } break; case 32: if (this->spec.channels == 2) { channels_mode = STEREO32; } else { channels_mode = MONO32; } break; default: channels_mode = STEREO16; break; } if (Setmode(channels_mode) < 0) { DEBUG_PRINT((DEBUG_NAME "Setmode() failed\n")); } prediv = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; Devconnect(DMAPLAY, DAC, CLKEXT, prediv, 1); /* Set buffer */ buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; if (Setbuffer(0, buffer, buffer + this->spec.size) < 0) { DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n")); } /* Install interrupt */ if (NSetinterrupt(2, SI_PLAY, MINTGSXB_GsxbInterrupt) < 0) { DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed\n")); } /* Go */ Buffoper(SB_PLA_ENA | SB_PLA_RPT); DEBUG_PRINT((DEBUG_NAME "hardware initialized\n")); } static int MINTGSXB_OpenDevice(_THIS, const char *devname, int iscapture) { /* Lock sound system */ if (Locksnd() != 1) { SDL_SetError("MINTGSXB_OpenDevice: Audio system already in use"); return 0; } SDL_MintAudio_device = this; /* Check audio capabilities */ if (MINTGSXB_CheckAudio(this) == -1) { return 0; } /* Initialize all variables that we clean on shutdown */ this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); if (this->hidden == NULL) { SDL_OutOfMemory(); return 0; } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); SDL_CalculateAudioSpec(&this->spec); /* Allocate memory for audio buffers in DMA-able RAM */ DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { SDL_free(this->hidden); this->hidden = NULL; SDL_OutOfMemory(); return 0; } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; SDL_memset(SDL_MintAudio_audiobuf[0], this->spec.silence, this->spec.size * 2); SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ MINTGSXB_InitAudio(this); return 1; /* good to go. */ } static void MINTGSXB_GsxbInterrupt(void) { Uint8 *newbuf; if (SDL_MintAudio_mutex) return; SDL_MintAudio_mutex = 1; SDL_MintAudio_numbuf ^= 1; SDL_MintAudio_Callback(); newbuf = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; Setbuffer(0, newbuf, newbuf + SDL_MintAudio_audiosize); SDL_MintAudio_mutex = 0; } static void MINTGSXB_GsxbNullInterrupt(void) { } static int MINTGSXB_Init(SDL_AudioDriverImpl * impl) { /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; } /* Check if we have 16 bits audio */ if ((cookie_snd & SND_16BIT) == 0) { SDL_SetError(DEBUG_NAME "no 16-bit sound"); return 0; } /* Cookie GSXB present ? */ cookie_gsxb = (Getcookie(C_GSXB, &cookie_gsxb) == C_FOUND); /* Is it GSXB ? */ if (((cookie_snd & SND_GSXB) == 0) || (cookie_gsxb == 0)) { SDL_SetError(DEBUG_NAME "no GSXB audio"); return 0; } /* Check if audio is lockable */ if (Locksnd() != 1) { SDL_SetError(DEBUG_NAME "audio locked by other application"); return 0; } Unlocksnd(); DEBUG_PRINT((DEBUG_NAME "GSXB audio available!\n")); /* Set the function pointers */ impl->OpenDevice = MINTGSXB_OpenDevice; impl->CloseDevice = MINTGSXB_CloseDevice; impl->LockDevice = MINTGSXB_LockDevice; impl->UnlockDevice = MINTGSXB_UnlockDevice; impl->OnlyHasDefaultOutputDevice = 1; impl->ProvidesOwnCallbackThread = 1; impl->SkipMixerLock = 1; return 1; } AudioBootStrap MINTAUDIO_GSXB_bootstrap = { MINT_AUDIO_DRIVER_NAME, "MiNT GSXB audio driver", MINTGSXB_Init, 0 }; /* vi: set ts=4 sw=4 expandtab: */