Mercurial > sdl-ios-xcode
view docs/man3/SDL_GL_SwapBuffers.3 @ 4359:4b582c04ec1d SDL-1.2
Recoomendation from Lennart Poettering:
I guess I don't have to mention that, but ALSA_WaitAudio() is
pure evil, and just broken. getpid() returns pids, not tids. You get
those via gettid(). But I'd recommend dropping that entirely. It's
just broken.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 19 Oct 2009 02:36:02 +0000 |
parents | 1238da4a7112 |
children |
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.TH "SDL_GL_SwapBuffers" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GL_SwapBuffers \- Swap OpenGL framebuffers/Update Display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_GL_SwapBuffers\fP\fR(\fBvoid \fR); .SH "DESCRIPTION" .PP Swap the OpenGL buffers, if double-buffering is supported\&. .SH "SEE ALSO" .PP \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GL_SetAttribute\fP\fR .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01