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view docs/man3/SDL_GL_SetAttribute.3 @ 1169:4b3e2294782d
Date: Sun, 06 Nov 2005 18:23:03 +0900
From: Hayashi Naoyuki <titan@culzean.org>
To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@libsdl.org>
Subject: Re: [SDL] Dynamic X11...
1. Compilation produce the following error on Tru64 UNIX.
cc: Severe: SDL_x11dyn.h, line 31: Cannot find file
<X11/extensions/extutil.h> specified in #include directive. (noinclfilef)
#include <X11/extensions/extutil.h>
Because Tru64 UNIX doesn't have extutil.h, this error is caused.
2. Compilation with --enable-x11-shared=no produce the following error.
cc: Error: SDL_x11sym.h, line 115: In this statement,
"Xutf8TextListToTextProperty" is not declared. (undeclared)
SDL_X11_SYM(int,Xutf8TextListToTextProperty,(Display*,char**,int,XICCEncodingStyle,XTextProperty*))
Though it doesn't have Xutf8TextListToTextProperty,
"pXutf8TextListToTextProperty = Xutf8TextListToTextProperty;"
in SDL_x11dyn.c,117-119
#define SDL_X11_SYM(r,fn,arg) p##fn = fn;
#include "SDL_x11sym.h"
#undef SDL_X11_SYM
-- Hayashi Naoyuki Key fingerprint = 60A0 D5D3 F58B 3633 2E52 0147 D17F 5578 3FDF F5B6
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 06 Nov 2005 17:05:12 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_GL_SetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GL_SetAttribute\- Set a special SDL/OpenGL attribute .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_GL_SetAttribute\fP\fR(\fBSDL_GLattr attr, int value\fR); .SH "DESCRIPTION" .PP Sets the OpenGL \fIattribute\fR \fBattr\fR to \fBvalue\fR\&. The attributes you set don\&'t take effect until after a call to \fI\fBSDL_SetVideoMode\fP\fR\&. You should use \fI\fBSDL_GL_GetAttribute\fP\fR to check the values after a \fBSDL_SetVideoMode\fP call\&. .SH "RETURN VALUE" .PP Returns \fB0\fR on success, or \fB-1\fR on error\&. .SH "EXAMPLE" .PP .nf \f(CWSDL_GL_SetAttribute( SDL_GL_RED_SIZE, 5 ); SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 5 ); SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 5 ); SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 ); SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); if ( (screen=SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL )) == NULL ) { fprintf(stderr, "Couldn\&'t set GL mode: %s ", SDL_GetError()); SDL_Quit(); return; }\fR .fi .PP .PP .RS \fBNote: .PP The \fBSDL_DOUBLEBUF\fP flag is not required to enable double buffering when setting an OpenGL video mode\&. Double buffering is enabled or disabled using the SDL_GL_DOUBLEBUFFER attribute\&. .RE .SH "SEE ALSO" .PP \fI\fBSDL_GL_GetAttribute\fP\fR, \fIGL Attributes\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01