Mercurial > sdl-ios-xcode
view README.MacOS @ 1169:4b3e2294782d
Date: Sun, 06 Nov 2005 18:23:03 +0900
From: Hayashi Naoyuki <titan@culzean.org>
To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@libsdl.org>
Subject: Re: [SDL] Dynamic X11...
1. Compilation produce the following error on Tru64 UNIX.
cc: Severe: SDL_x11dyn.h, line 31: Cannot find file
<X11/extensions/extutil.h> specified in #include directive. (noinclfilef)
#include <X11/extensions/extutil.h>
Because Tru64 UNIX doesn't have extutil.h, this error is caused.
2. Compilation with --enable-x11-shared=no produce the following error.
cc: Error: SDL_x11sym.h, line 115: In this statement,
"Xutf8TextListToTextProperty" is not declared. (undeclared)
SDL_X11_SYM(int,Xutf8TextListToTextProperty,(Display*,char**,int,XICCEncodingStyle,XTextProperty*))
Though it doesn't have Xutf8TextListToTextProperty,
"pXutf8TextListToTextProperty = Xutf8TextListToTextProperty;"
in SDL_x11dyn.c,117-119
#define SDL_X11_SYM(r,fn,arg) p##fn = fn;
#include "SDL_x11sym.h"
#undef SDL_X11_SYM
-- Hayashi Naoyuki Key fingerprint = 60A0 D5D3 F58B 3633 2E52 0147 D17F 5578 3FDF F5B6
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 06 Nov 2005 17:05:12 +0000 |
parents | 37e3ca9254c7 |
children |
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============================================================================== Using the Simple DirectMedia Layer with MacOS 7,8,9 on PPC ============================================================================== These instructions are for people using the Apple MPW environment: http://developer.apple.com/tools/mpw-tools/ CodeWarrior projects are available in the CWprojects directory. ============================================================================== I. Building the Simple DirectMedia Layer libraries: (This step isn't necessary if you have the SDL binary distribution) First, unpack the MPWmake.sea.hqx archive and move SDL.make into the SDL directory. Start MPW Set the current directory within MPW to the SDL toplevel directory. Build "SDL" (Type Command-B and enter "SDL" in the dialog) If everything compiles successfully, you now have the PPC libraries "SDL" and "SDLmain.o" in the 'lib' subdirectory. ============================================================================== II. Building the Simple DirectMedia Layer test programs: First, unpack the MPWmake.sea.hqx archive, move the new rsrc directory to the main SDL directory, and move the makefiles in the new test subdirectory to the SDL 'test' subdirectory. Start MPW Set the current directory within MPW to the SDL 'test' subdirectory. Build the programs that have an associated MPW makefile (file ending with .make), including "testwin", "testalpha", and "graywin". Copy the SDL library file into the test directory, and run! ============================================================================== III. Building the Simple DirectMedia Layer demo programs: Copy one of the test program Makefiles to the demo directory and modify it to match the sources in the demo. ============================================================================== IV. Enjoy! :) If you have a project you'd like me to know about, or want to ask questions, go ahead and join the SDL developer's mailing list by sending e-mail to: sdl-request@libsdl.org and put "subscribe" into the subject of the message. Or alternatively you can use the web interface: http://www.libsdl.org/mailman/listinfo/sdl ==============================================================================