view README.BeOS @ 3413:4b1f10cfd304

Adam Strzelecki to SDL When using deployment in Xcode we use 10.4 SDK for PPC & i386 and 10.6 SDK for x86_64 unfortunately MAC_OS_X_VERSION_10_6 is defined only in 10.6 SDK, in older SDKs it is undefined which makes >= comparison return always TRUTH, so the GCC complains about undefined <NSWindowDelegate>, even if the original intention was to omit <NSWindowDelegate> on older SDKs. Solution, don't relay on MAC_OS_X_VERSION_10_6 but use OSX revision number 1060 directly as SDL does in many other places.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 23 Oct 2009 03:58:23 +0000
parents e2641c13bf33
children
line wrap: on
line source


SDL on BeOS R5
==============

You can build SDL on BeOS like any other GNU style package.
e.g. ./configure && make && make install
By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.}

Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib,
so it can be found by the dynamic linker.

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)