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Date: Sat, 26 Jun 2004 14:58:42 +0300
From: "Mike Gorchak"
Subject: QNX 6.3 fixes for SDL
Sam, I've added new OpenGL framework for SDL, which appeared in the new QNX version - 6.3. I've leave compatibility with previous QNX versions. And I've moved all GL specific functions to the separate module, like it done for the other platforms.
SDL is now ready for the QNX 6.3 :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 18 Jul 2004 19:46:38 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL Event Structures.</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Events" HREF="event.html"><LINK REL="PREVIOUS" TITLE="Events" HREF="event.html"><LINK REL="NEXT" TITLE="SDL_Event" HREF="sdlevent.html"></HEAD ><BODY CLASS="SECT1" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="event.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" >Chapter 8. Events</TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="SECT1" ><H1 CLASS="SECT1" ><A NAME="EVENTSTRUCTURES" ></A >SDL Event Structures.</H1 ><DIV CLASS="TOC" ><DL ><DT ><B >Table of Contents</B ></DT ><DT ><A HREF="sdlevent.html" >SDL_Event</A > -- General event structure</DT ><DT ><A HREF="sdlactiveevent.html" >SDL_ActiveEvent</A > -- Application visibility event structure</DT ><DT ><A HREF="sdlkeyboardevent.html" >SDL_KeyboardEvent</A > -- Keyboard event structure</DT ><DT ><A HREF="sdlmousemotionevent.html" >SDL_MouseMotionEvent</A > -- Mouse motion event structure</DT ><DT ><A HREF="sdlmousebuttonevent.html" >SDL_MouseButtonEvent</A > -- Mouse button event structure</DT ><DT ><A HREF="sdljoyaxisevent.html" >SDL_JoyAxisEvent</A > -- Joystick axis motion event structure</DT ><DT ><A HREF="sdljoybuttonevent.html" >SDL_JoyButtonEvent</A > -- Joystick button event structure</DT ><DT ><A HREF="sdljoyhatevent.html" >SDL_JoyHatEvent</A > -- Joystick hat position change event structure</DT ><DT ><A HREF="sdljoyballevent.html" >SDL_JoyBallEvent</A > -- Joystick trackball motion event structure</DT ><DT ><A HREF="sdlresizeevent.html" >SDL_ResizeEvent</A > -- Window resize event structure</DT ><DT ><A HREF="sdlexposeevent.html" >SDL_ExposeEvent</A > -- Quit requested event</DT ><DT ><A HREF="sdlsyswmevent.html" >SDL_SysWMEvent</A > -- Platform-dependent window manager event.</DT ><DT ><A HREF="sdluserevent.html" >SDL_UserEvent</A > -- A user-defined event type</DT ><DT ><A HREF="sdlquitevent.html" >SDL_QuitEvent</A > -- Quit requested event</DT ><DT ><A HREF="sdlkeysym.html" >SDL_keysym</A > -- Keysym structure</DT ><DT ><A HREF="sdlkey.html" >SDLKey</A > -- Keysym definitions.</DT ></DL ></DIV ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="event.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >Events</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="event.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_Event</TD ></TR ></TABLE ></DIV ></BODY ></HTML >