view test/testver.c @ 3818:49eadd6e8962 SDL-ryan-multiple-audio-device

Mangled ALSA dynamic loading...static loading will still work if you have the right libraries, but this is expected to break in general cases as we start dealing with different symbol versions, etc (but may work with, say, distro-specific packages, etc).
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 06 Oct 2006 19:45:11 +0000
parents c121d94672cb
children 388c5a2daeac
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/* Test program to compare the compile-time version of SDL with the linked
   version of SDL
*/

#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"

int
main(int argc, char *argv[])
{
    SDL_version compiled;

    /* Initialize SDL */
    if (SDL_Init(0) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        exit(1);
    }
#ifdef DEBUG
    fprintf(stderr, "SDL initialized\n");
#endif
#if SDL_VERSION_ATLEAST(1, 2, 0)
    printf("Compiled with SDL 1.2 or newer\n");
#else
    printf("Compiled with SDL older than 1.2\n");
#endif
    SDL_VERSION(&compiled);
    printf("Compiled version: %d.%d.%d\n",
           compiled.major, compiled.minor, compiled.patch);
    printf("Linked version: %d.%d.%d\n",
           SDL_Linked_Version()->major,
           SDL_Linked_Version()->minor, SDL_Linked_Version()->patch);
    SDL_Quit();
    return (0);
}