Mercurial > sdl-ios-xcode
view docs/html/sdlupdaterect.html @ 3818:49eadd6e8962 SDL-ryan-multiple-audio-device
Mangled ALSA dynamic loading...static loading will still work if you have the
right libraries, but this is expected to break in general cases as we start
dealing with different symbol versions, etc (but may work with, say,
distro-specific packages, etc).
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 06 Oct 2006 19:45:11 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_UpdateRect</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_SetVideoMode" HREF="sdlsetvideomode.html"><LINK REL="NEXT" TITLE="SDL_UpdateRects" HREF="sdlupdaterects.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlsetvideomode.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlupdaterects.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLUPDATERECT" ></A >SDL_UpdateRect</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN1355" ></A ><H2 >Name</H2 >SDL_UpdateRect -- Makes sure the given area is updated on the given screen.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN1358" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN1359" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_UpdateRect</B ></CODE >(SDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1365" ></A ><H2 >Description</H2 ><P >Makes sure the given area is updated on the given screen. The rectangle must be confined within the screen boundaries (no clipping is done).</P ><P >If '<TT CLASS="PARAMETER" ><I >x</I ></TT >', '<TT CLASS="PARAMETER" ><I >y</I ></TT >', '<TT CLASS="PARAMETER" ><I >w</I ></TT >' and '<TT CLASS="PARAMETER" ><I >h</I ></TT >' are all 0, <TT CLASS="FUNCTION" >SDL_UpdateRect</TT > will update the entire screen.</P ><P >This function should not be called while '<TT CLASS="PARAMETER" ><I >screen</I ></TT >' is <A HREF="sdllocksurface.html" >locked</A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1377" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlupdaterects.html" ><TT CLASS="FUNCTION" >SDL_UpdateRects</TT ></A >, <A HREF="sdlrect.html" ><SPAN CLASS="STRUCTNAME" >SDL_Rect</SPAN ></A >, <A HREF="sdlsurface.html" ><SPAN CLASS="STRUCTNAME" >SDL_Surface</SPAN ></A >, <A HREF="sdllocksurface.html" ><TT CLASS="FUNCTION" >SDL_LockSurface</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlsetvideomode.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlupdaterects.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_SetVideoMode</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_UpdateRects</TD ></TR ></TABLE ></DIV ></BODY ></HTML >