view docs/html/sdljoystickgetbutton.html @ 3818:49eadd6e8962 SDL-ryan-multiple-audio-device

Mangled ALSA dynamic loading...static loading will still work if you have the right libraries, but this is expected to break in general cases as we start dealing with different symbol versions, etc (but may work with, say, distro-specific packages, etc).
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 06 Oct 2006 19:45:11 +0000
parents 355632dca928
children
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<HTML
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>SDL_JoystickGetButton</TITLE
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><H1
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>SDL_JoystickGetButton</H1
><DIV
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><A
NAME="AEN6404"
></A
><H2
>Name</H2
>SDL_JoystickGetButton&nbsp;--&nbsp;Get the current state of a given button on a given joystick</DIV
><DIV
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><H2
>Synopsis</H2
><DIV
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>Uint8 <B
CLASS="FSFUNC"
>SDL_JoystickGetButton</B
></CODE
>(SDL_Joystick *joystick, int button);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN6414"
></A
><H2
>Description</H2
><P
>SDL_JoystickGetButton returns the current state of the given <TT
CLASS="PARAMETER"
><I
>button</I
></TT
> on the given <TT
CLASS="PARAMETER"
><I
>joystick</I
></TT
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN6419"
></A
><H2
>Return Value</H2
><P
><SPAN
CLASS="RETURNVALUE"
>1</SPAN
> if the button is pressed. Otherwise, <SPAN
CLASS="RETURNVALUE"
>0</SPAN
>.</P
></DIV
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CLASS="REFSECT1"
><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdljoysticknumbuttons.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickNumButtons</TT
></A
></P
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