view docs/html/sdlgetvideosurface.html @ 3818:49eadd6e8962 SDL-ryan-multiple-audio-device

Mangled ALSA dynamic loading...static loading will still work if you have the right libraries, but this is expected to break in general cases as we start dealing with different symbol versions, etc (but may work with, say, distro-specific packages, etc).
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 06 Oct 2006 19:45:11 +0000
parents 355632dca928
children
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>SDL_GetVideoSurface</H1
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>Name</H2
>SDL_GetVideoSurface&nbsp;--&nbsp;returns a pointer to the current display surface</DIV
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>Synopsis</H2
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>#include "SDL.h"</PRE
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><CODE
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CLASS="FUNCDEF"
>SDL_Surface *<B
CLASS="FSFUNC"
>SDL_GetVideoSurface</B
></CODE
>(void);</CODE
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>Description</H2
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>This function returns a pointer to the current display surface.
If SDL is doing format conversion on the display surface, this
function returns the publicly visible surface, not the real video
surface.</P
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>SDL_Surface</SPAN
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