Mercurial > sdl-ios-xcode
view src/audio/windx5/Makefile.am @ 1181:49d3efec6651
Quartz driver OpenGL updates:
Driver can now open whatever library is specified in SDL_GL_LoadLibrary()
call (previously, it ignored this parameter), and uses the default system
library when NULL is specified.
Also, library is loaded once in SDL_GL_LoadLibrary() and not every call to
SDL_GL_GetProcAddress().
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 Nov 2005 08:21:39 +0000 |
parents | 74212992fb08 |
children | 4726fa79ede1 |
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## Makefile.am for SDL using the Win32 DirectX audio driver noinst_LTLIBRARIES = libaudio_windx5.la libaudio_windx5_la_SOURCES = $(SRCS) # The SDL audio driver sources SRCS = SDL_dx5audio.c \ SDL_dx5audio.h