Mercurial > sdl-ios-xcode
view README-SDL.txt @ 1181:49d3efec6651
Quartz driver OpenGL updates:
Driver can now open whatever library is specified in SDL_GL_LoadLibrary()
call (previously, it ignored this parameter), and uses the default system
library when NULL is specified.
Also, library is loaded once in SDL_GL_LoadLibrary() and not every call to
SDL_GL_GetProcAddress().
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 22 Nov 2005 08:21:39 +0000 |
parents | 74212992fb08 |
children |
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Please distribute this file with the SDL runtime environment: The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library designed to make it easy to write multi-media software, such as games and emulators. The Simple DirectMedia Layer library source code is available from: http://www.libsdl.org/ This library is distributed under the terms of the GNU LGPL license: http://www.gnu.org/copyleft/lesser.html