view src/video/photon/SDL_phyuv_c.h @ 1798:49b4b8413734

Date: Tue, 9 May 2006 23:01:49 -0400 From: Mike Frysinger Subject: [SDL] [patch] fall back to using MAP_PRIVATE with mmap() in fbcon dri trying to use MAP_SHARED with mmap() on uClinux (aka non-mmu) hosts nowadays will simply fail since the kernel disallows it ... falling back to using MAP_PRIVATE on these hosts is acceptable ... as such, ive attached a patch for the fbcon driver that will fall back to using MAP_PRIVATE if mmap() with MAP_SHARED failed going by a grep of MAP_SHARED, the only other drivers that utilize this flag are video/wscons, video/ps2gs, and sound/dmaaudio ... i dont think these would appear on a non-mmu host so the patch i wrote is restricted to just SDL_fbvideo.c ... -mike
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 May 2006 04:05:46 +0000
parents 51038e80ae59
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef __SDL_PH_YUV_H__
#define __SDL_PH_YUV_H__

/* This is the photon implementation of YUV video overlays */

#include "SDL_video.h"
#include "SDL_ph_video.h"

struct private_yuvhwdata
{
    FRAMEDATA* CurrentFrameData;
    FRAMEDATA* FrameData0;
    FRAMEDATA* FrameData1;
    PgScalerProps_t   props;
    PgScalerCaps_t    caps;
    PgVideoChannel_t* channel;
    PhArea_t CurrentViewPort;
    PhPoint_t CurrentWindowPos;
    long format;
    int scaler_on;
    int current;
    long YStride;
    long VStride;
    long UStride;
    int ischromakey;
    long chromakey;
    int forcedredraw;
    unsigned long State;
    long flags;
    int locked;
};

extern SDL_Overlay* ph_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display);
extern int ph_LockYUVOverlay(_THIS, SDL_Overlay* overlay);
extern void ph_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay);
extern int ph_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* src, SDL_Rect* dst);
extern void ph_FreeYUVOverlay(_THIS, SDL_Overlay* overlay);

#endif /* __SDL_PH_YUV_H__ */